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o3de/Code/Editor/FBXExporterDialog.h

52 lines
1.1 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#ifndef CRYINCLUDE_EDITOR_FBXEXPORTERDIALOG_H
#define CRYINCLUDE_EDITOR_FBXEXPORTERDIALOG_H
#pragma once
#if !defined(Q_MOC_RUN)
#include "Resource.h"
#include <QDialog>
#endif
namespace Ui
{
class FBXExporterDialog;
}
class CFBXExporterDialog
: public QDialog
{
Q_OBJECT
public:
CFBXExporterDialog (bool bDisplayOnlyFPSSetting = false, QWidget* pParent = nullptr);
~CFBXExporterDialog();
float GetFPS() const;
bool GetExportCoordsLocalToTheSelectedObject() const;
bool GetExportOnlyPrimaryCamera() const;
void SetExportLocalCoordsCheckBoxEnable(bool checked);
int exec() override;
protected:
void OnFPSChange();
void SetExportLocalToTheSelectedObjectCheckBox();
void SetExportOnlyPrimaryCameraCheckBox();
void accept() override;
bool m_bDisplayOnlyFPSSetting;
private:
QScopedPointer<Ui::FBXExporterDialog> m_ui;
};
#endif // CRYINCLUDE_EDITOR_FBXEXPORTERDIALOG_H