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o3de/AutomatedTesting/TestAssets/ValidUUIDsNotDependency.txt

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Paths are broken up to avoid having them show up as relative path results.
This is the UUID for Materials / Default / AM_UV_v1_1K_source . png
C67BEA9F-09FF-59AA-A7F0-A52B8F987508
This is the UUID for libs / particles / milestone2particles . xml. This tests UUIDs without separators.
6BDE282B49C957F7B0714B26579BCA9A
This is the UUID for SelfReferenceUUID.txt. This tests UUIDs with mixed casing.
33bcee02F3225688ABEE534F6058593F
This is a UUID mid-line B076CDDC-14DF-50F4-A5E9-7518ABB3E851, for project . json
Two UUIDs on the same line
Two UUIDs 345E5C660D6254FF8D0F7C8EE66A2249 mixed on A26C73D1837E5AE59E68F916FA7C3699 the same line
Test UUIDs and Asset IDs mixed on the same line. Relative paths are handled in the relative path tests.
UUID: slices / MuzzleFlash . slice, AssetID: TestsAssets / WildcardScanTest1 . txt
This 747D31D71E62553592226173C49CF97E uuid is on the line with 1CB10C43F3245B93A294C602ADEF95F9:[0] a valid asset ID
UUID: Objects / Lumbertank_turret . cgf, AssetID: TestsAssets / WildcardScanTest2 . txt
This D92C4661C8985E19BD3597CB2318CFA6:[0] uuid is on the line with 37108522F50459499CD6C8D47A960CF1 a valid asset ID