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o3de/AutomatedTesting/Levels/Physics
amzn-sean 5bf7330f35
made some physX tests less flaky (#4632)
Joints_BallLeadFollowerCollide - changed the idle_wait to a wait_for_condition of the lead and follower colliding with a 10 second timeout. It was a 2 second timeout which is on the edge of the time from start to collision (~1.5sec).

Joints_HingeNoLimitsConstrained - now measures the angle the joint is at and waits for the follower to raise up and over the lead, or fail after a 10sec timeout. This use to 'catch' the follower joint in a force region and check the position of the follower to determine pass/fail.

Signed-off-by: amzn-sean <75276488+amzn-sean@users.noreply.github.com>
4 years ago
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Base Removed unused files to reduce size (#779) 5 years ago
CharacterController_SwitchLevels Renamed Levels 4 years ago
Collider_AddingNewGroupWorks Renamed Levels 4 years ago
Collider_ColliderPositionOffset Renamed Levels 4 years ago
Collider_ColliderRotationOffset Renamed Levels 4 years ago
Collider_CollisionGroupsWorkflow Renamed Levels 4 years ago
Collider_DiffCollisionGroupDiffCollidingLayersNotCollide Renamed Levels 4 years ago
Collider_NoneCollisionGroupSameLayerNotCollide Renamed Levels 4 years ago
Collider_PxMeshErrorIfNoMesh Renamed Levels 4 years ago
Collider_SameCollisionGroupDiffLayersCollide Renamed Levels 4 years ago
Collider_SameCollisionGroupSameCustomLayerCollide Renamed Levels 4 years ago
Collider_SameCollisionGroupSameLayerCollide Renamed Levels 4 years ago
Collider_TriggerPassThrough Renamed Levels 4 years ago
EnablingGravityWorks Removed unused files to reduce size (#779) 5 years ago
ForceRegion_CapsuleShapedForce Renamed Levels 4 years ago
ForceRegion_DirectionHasNoAffectOnTotalForce Renamed Levels 4 years ago
ForceRegion_HighValuesDirectionAxesWorkWithNoError Renamed Levels 4 years ago
ForceRegion_ImpulsesBoxShapedRigidBody Renamed Levels 4 years ago
ForceRegion_ImpulsesCapsuleShapedRigidBody Renamed Levels 4 years ago
ForceRegion_ImpulsesPxMeshShapedRigidBody Renamed Levels 4 years ago
ForceRegion_LinearDampingForceOnRigidBodies Renamed Levels 4 years ago
ForceRegion_LocalSpaceForceOnRigidBodies Renamed Levels 4 years ago
ForceRegion_MovingForceRegionChangesNetForce Renamed Levels 4 years ago
ForceRegion_MultipleComponentsCombineForces Renamed Levels 4 years ago
ForceRegion_MultipleForcesInSameComponentCombineForces Renamed Levels 4 years ago
ForceRegion_NoQuiverOnHighLinearDampingForce Renamed Levels 4 years ago
ForceRegion_ParentChildForcesCombineForces Renamed Levels 4 years ago
ForceRegion_PointForceOnRigidBodies Renamed Levels 4 years ago
ForceRegion_PositionOffset Renamed Levels 4 years ago
ForceRegion_PxMeshShapedForce Renamed Levels 4 years ago
ForceRegion_RotationalOffset Renamed Levels 4 years ago
ForceRegion_SimpleDragForceOnRigidBodies Renamed Levels 4 years ago
ForceRegion_SliceFileInstantiates Renamed Levels 4 years ago
ForceRegion_SmallMagnitudeDeviationOnLargeForces Renamed Levels 4 years ago
ForceRegion_SphereShapedForce Renamed Levels 4 years ago
ForceRegion_SplineForceOnRigidBodies Renamed Levels 4 years ago
ForceRegion_SplineRegionWithModifiedTransform Renamed Levels 4 years ago
ForceRegion_WorldSpaceForceOnRigidBodies Renamed Levels 4 years ago
ForceRegion_ZeroLinearDampingDoesNothing Renamed Levels 4 years ago
ForceRegion_ZeroLocalSpaceForceDoesNothing Renamed Levels 4 years ago
ForceRegion_ZeroPointForceDoesNothing Renamed Levels 4 years ago
ForceRegion_ZeroSimpleDragForceDoesNothing Renamed Levels 4 years ago
ForceRegion_ZeroSplineForceDoesNothing Renamed Levels 4 years ago
ForceRegion_ZeroWorldSpaceForceDoesNothing Renamed Levels 4 years ago
Joints_Ball2BodiesConstrained Renamed Levels 4 years ago
Joints_BallBreakable Renamed Levels 4 years ago
Joints_BallLeadFollowerCollide Renamed Levels 4 years ago
Joints_BallNoLimitsConstrained Renamed Levels 4 years ago
Joints_BallSoftLimitsConstrained Renamed Levels 4 years ago
Joints_Fixed2BodiesConstrained Renamed Levels 4 years ago
Joints_FixedBreakable Renamed Levels 4 years ago
Joints_GlobalFrameConstrained Renamed Levels 4 years ago
Joints_Hinge2BodiesConstrained Renamed Levels 4 years ago
Joints_HingeBreakable Renamed Levels 4 years ago
Joints_HingeLeadFollowerCollide Renamed Levels 4 years ago
Joints_HingeNoLimitsConstrained made some physX tests less flaky (#4632) 4 years ago
Joints_HingeSoftLimitsConstrained Renamed Levels 4 years ago
Material_CanBeAssignedToTerrain Renamed Levels 4 years ago
Material_CharacterController Renamed Levels 4 years ago
Material_ComponentsInSyncWithLibrary Renamed Levels 4 years ago
Material_DefaultLibraryConsistentOnAllFeatures Update the FileIO Aliases (#4186) 4 years ago
Material_DefaultLibraryUpdatedAcrossLevels Renamed Levels 4 years ago
Material_DefaultMaterialLibraryChangesWork Update the FileIO Aliases (#4186) 4 years ago
Material_DynamicFriction Renamed Levels 4 years ago
Material_EmptyLibraryUsesDefault Renamed Levels 4 years ago
Material_FrictionCombine Renamed Levels 4 years ago
Material_FrictionCombinePriorityOrder Renamed Levels 4 years ago
Material_LibraryChangesReflectInstantly Renamed Levels 4 years ago
Material_LibraryCrudOperationsReflectOnCharacterController Renamed Levels 4 years ago
Material_LibraryCrudOperationsReflectOnCollider Renamed Levels 4 years ago
Material_LibraryCrudOperationsReflectOnRagdollBones Renamed Levels 4 years ago
Material_LibraryCrudOperationsReflectOnTerrain Renamed Levels 4 years ago
Material_LibraryUpdatedAcrossLevels Renamed Levels 4 years ago
Material_NoEffectIfNoColliderShape Renamed Levels 4 years ago
Material_PerFaceMaterialGetsCorrectMaterial Renamed Levels 4 years ago
Material_RagdollBones Renamed Levels 4 years ago
Material_Restitution Renamed Levels 4 years ago
Material_RestitutionCombine Renamed Levels 4 years ago
Material_RestitutionCombinePriorityOrder Renamed Levels 4 years ago
Material_StaticFriction Renamed Levels 4 years ago
NameNode_Prints Removed unused files to reduce size (#779) 5 years ago
Physics_DynamicSliceWithPhysNotSpawnsStaticSlice Renamed Levels 4 years ago
Physics_UndoRedoWorksOnEntityWithPhysComponents Renamed Levels 4 years ago
Physics_VerifyColliderRigidBodyMeshAndTerrainWorkTogether Renamed Levels 4 years ago
Physics_WorldBodyBusWorksOnEditorComponents Renamed Levels 4 years ago
Physmaterial_Editor_Test Removed unused files to reduce size (#779) 5 years ago
Ragdoll_LevelSwitchDoesNotCrash Renamed Levels 4 years ago
Ragdoll_OldRagdollSerializationNoErrors Renamed Levels 4 years ago
Ragdoll_WorldBodyBusWorks Renamed Levels 4 years ago
RigidBody_AddRigidBodyComponent Renamed Levels 4 years ago
RigidBody_AngularDampingAffectsRotation Renamed Levels 4 years ago
RigidBody_COM_ComputingWorks Renamed Levels 4 years ago
RigidBody_COM_ManualSettingWorks Renamed Levels 4 years ago
RigidBody_COM_NotIncludesTriggerShapes Renamed Levels 4 years ago
RigidBody_ComputeInertiaWorks Renamed Levels 4 years ago
RigidBody_InitialAngularVelocity Renamed Levels 4 years ago
RigidBody_InitialLinearVelocity Renamed Levels 4 years ago
RigidBody_KinematicModeWorks remove some flackyness in physx automated tests (#4547) 4 years ago
RigidBody_LinearDampingAffectsMotion Renamed Levels 4 years ago
RigidBody_MassDifferentValuesWorks Renamed Levels 4 years ago
RigidBody_MaxAngularVelocityWorks Renamed Levels 4 years ago
RigidBody_MomentOfInertiaManualSetting Renamed Levels 4 years ago
RigidBody_SetGravityWorks Renamed Levels 4 years ago
RigidBody_SleepWhenBelowKineticThreshold Renamed Levels 4 years ago
RigidBody_StartAsleepWorks Renamed Levels 4 years ago
RigidBody_StartGravityEnabledWorks Renamed Levels 4 years ago
ScriptCanvas_CollisionEvents Fixed Physics SC tests (#4001) 4 years ago
ScriptCanvas_GetCollisionName Renamed Levels 4 years ago
ScriptCanvas_MultipleRaycastNode Renamed Levels 4 years ago
ScriptCanvas_OverlapNode Renamed Levels 4 years ago
ScriptCanvas_PostPhysicsUpdate Renamed Levels 4 years ago
ScriptCanvas_PostUpdateEvent Renamed Levels 4 years ago
ScriptCanvas_PreUpdateEvent Fixed Physics SC tests (#4001) 4 years ago
ScriptCanvas_SetKinematicTargetTransform Renamed Levels 4 years ago
ScriptCanvas_ShapeCast Standarization: Python files 4 years ago
ScriptCanvas_SpawnEntityWithPhysComponents Renamed Levels 4 years ago
ScriptCanvas_TriggerEvents Renamed Levels 4 years ago
ShapeCollider_CylinderShapeCollides Renamed Levels 4 years ago
Terrain_AddPhysTerrainComponent Renamed Levels 4 years ago
Terrain_CanAddMultipleTerrainComponents Renamed Levels 4 years ago
Terrain_CollisionAgainstRigidBody Renamed Levels 4 years ago
Terrain_MultipleResolutionsValid Renamed Levels 4 years ago
Terrain_MultipleTerrainComponentsWarning Renamed Levels 4 years ago
Terrain_NoPhysTerrainComponentNoCollision Renamed Levels 4 years ago
Terrain_SpawnSecondTerrainComponentWarning Renamed Levels 4 years ago
Terrain_TerrainTexturePainterWorks Renamed Levels 4 years ago