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o3de/Gems/Atom/RPI/Code/Source/RPI.Reflect/System/AssetAliases.cpp

53 lines
1.6 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include <Atom/RPI.Reflect/System/AssetAliases.h>
#include <AzCore/RTTI/ReflectContext.h>
#include <AzCore/Serialization/SerializeContext.h>
namespace AZ
{
namespace RPI
{
void AssetAliases::Reflect(ReflectContext* context)
{
if (auto* serializeContext = azrtti_cast<SerializeContext*>(context))
{
serializeContext->Class<AssetAliases>()
->Version(0)
->Field("AssetMapping", &AssetAliases::m_assetMapping)
;
}
}
Data::AssetId AssetAliases::FindAssetId(const Name& alias) const
{
auto foundAsset = m_assetMapping.find(alias.GetCStr());
if (foundAsset != m_assetMapping.end())
{
return foundAsset->second;
}
else
{
return Data::AssetId();
}
}
const AZStd::unordered_map<AZStd::string, Data::AssetId>& AssetAliases::GetAssetMapping() const
{
return m_assetMapping;
}
} // namespace RPI
} // namespace AZ