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60 lines
2.2 KiB
C++
60 lines
2.2 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#include <AzCore/Memory/SystemAllocator.h>
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#include <SceneAPI/SceneUI/ManifestMetaInfoHandler.h>
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#include <SceneAPI/SceneCore/DataTypes/Groups/IMeshGroup.h>
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#include <SceneAPI/SceneCore/DataTypes/Groups/ISkeletonGroup.h>
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#include <SceneAPI/SceneCore/DataTypes/Groups/ISkinGroup.h>
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#include <SceneAPI/SceneCore/DataTypes/Groups/IAnimationGroup.h>
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namespace AZ
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{
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namespace SceneAPI
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{
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namespace UI
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{
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AZ_CLASS_ALLOCATOR_IMPL(ManifestMetaInfoHandler, SystemAllocator, 0)
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ManifestMetaInfoHandler::ManifestMetaInfoHandler()
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{
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BusConnect();
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}
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ManifestMetaInfoHandler::~ManifestMetaInfoHandler()
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{
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BusDisconnect();
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}
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void ManifestMetaInfoHandler::GetIconPath(AZStd::string& iconPath, const DataTypes::IManifestObject& target)
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{
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if (target.RTTI_IsTypeOf(DataTypes::IMeshGroup::TYPEINFO_Uuid()))
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{
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iconPath = ":/SceneUI/Manifest/MeshGroupIcon.png";
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}
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else if (target.RTTI_IsTypeOf(DataTypes::ISkeletonGroup::TYPEINFO_Uuid()))
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{
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iconPath = ":/SceneUI/Manifest/SkeletonGroupIcon.png";
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}
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else if (target.RTTI_IsTypeOf(DataTypes::ISkinGroup::TYPEINFO_Uuid()))
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{
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iconPath = ":/SceneUI/Manifest/SkinGroupIcon.png";
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}
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else if (target.RTTI_IsTypeOf(DataTypes::IAnimationGroup::TYPEINFO_Uuid()))
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{
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iconPath = ":/SceneUI/Manifest/AnimationGroupIcon.png";
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}
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}
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} // SceneData
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} // SceneAPI
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} // AZ
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