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60 lines
1.8 KiB
C++
60 lines
1.8 KiB
C++
#pragma once
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/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#if !defined(Q_MOC_RUN)
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#include <QObject>
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#include <AzCore/std/string/string.h>
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#include <SceneAPI/SceneUI/SceneUIConfiguration.h>
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#endif
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namespace AzToolsFramework
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{
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namespace Logging
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{
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class LogEntry;
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}
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}
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namespace AZ
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{
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namespace SceneAPI
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{
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namespace SceneUI
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{
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class SCENE_UI_API ProcessingHandler : public QObject
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{
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Q_OBJECT
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public:
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// The traceTag uuid is added to the trace context stack before work is done. This allows
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// for filtering messages that are send by this processing handler.
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explicit ProcessingHandler(Uuid traceTag, QObject* parent = nullptr);
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~ProcessingHandler() override = default;
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virtual void BeginProcessing() = 0;
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signals:
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void AddLogEntry(const AzToolsFramework::Logging::LogEntry& entry);
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void StatusMessageUpdated(const AZStd::string& message);
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void ProcessingComplete();
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protected:
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AZ_PUSH_DISABLE_DLL_EXPORT_MEMBER_WARNING
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Uuid m_traceTag;
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AZ_POP_DISABLE_DLL_EXPORT_MEMBER_WARNING
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};
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}
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}
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}
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