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31 lines
952 B
C++
31 lines
952 B
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#include <SceneAPI/SceneUI/Handlers/ProcessingHandlers/ProcessingHandler.h>
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namespace AZ
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{
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namespace SceneAPI
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{
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namespace SceneUI
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{
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ProcessingHandler::ProcessingHandler(Uuid traceTag, QObject* parent)
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: QObject(parent)
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, m_traceTag(traceTag)
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{
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}
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}
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}
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}
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#include <Handlers/ProcessingHandlers/moc_ProcessingHandler.cpp>
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