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o3de/Gems/LmbrCentral/Code/Tests/AxisAlignedBoxShapeTest.cpp

168 lines
7.4 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzTest/AzTest.h>
#include <AZTestShared/Math/MathTestHelpers.h>
#include <AzCore/Component/ComponentApplication.h>
#include <AzCore/Math/Matrix3x3.h>
#include <AzCore/Math/Random.h>
#include <AzCore/UnitTest/TestTypes.h>
#include <AzFramework/Components/TransformComponent.h>
#include <AzFramework/UnitTest/TestDebugDisplayRequests.h>
#include <Shape/AxisAlignedBoxShapeComponent.h>
namespace UnitTest
{
class AxisAlignedBoxShapeTest : public AllocatorsFixture
{
AZStd::unique_ptr<AZ::SerializeContext> m_serializeContext;
AZStd::unique_ptr<AZ::ComponentDescriptor> m_transformComponentDescriptor;
AZStd::unique_ptr<AZ::ComponentDescriptor> m_axisAlignedBoxShapeComponentDescriptor;
AZStd::unique_ptr<AZ::ComponentDescriptor> m_axisAlignedBoxShapeDebugDisplayComponentDescriptor;
public:
void SetUp() override
{
AllocatorsFixture::SetUp();
m_serializeContext = AZStd::make_unique<AZ::SerializeContext>();
m_transformComponentDescriptor =
AZStd::unique_ptr<AZ::ComponentDescriptor>(AzFramework::TransformComponent::CreateDescriptor());
m_transformComponentDescriptor->Reflect(&(*m_serializeContext));
m_axisAlignedBoxShapeComponentDescriptor =
AZStd::unique_ptr<AZ::ComponentDescriptor>(LmbrCentral::AxisAlignedBoxShapeComponent::CreateDescriptor());
m_axisAlignedBoxShapeComponentDescriptor->Reflect(&(*m_serializeContext));
m_axisAlignedBoxShapeDebugDisplayComponentDescriptor =
AZStd::unique_ptr<AZ::ComponentDescriptor>(LmbrCentral::AxisAlignedBoxShapeDebugDisplayComponent::CreateDescriptor());
m_axisAlignedBoxShapeDebugDisplayComponentDescriptor->Reflect(&(*m_serializeContext));
}
void TearDown() override
{
m_transformComponentDescriptor.reset();
m_axisAlignedBoxShapeComponentDescriptor.reset();
m_axisAlignedBoxShapeDebugDisplayComponentDescriptor.reset();
m_serializeContext.reset();
AllocatorsFixture::TearDown();
}
};
void CreateAxisAlignedBox(const AZ::Transform& transform, const AZ::Vector3& dimensions, AZ::Entity& entity)
{
entity.CreateComponent<LmbrCentral::AxisAlignedBoxShapeComponent>();
entity.CreateComponent<LmbrCentral::AxisAlignedBoxShapeDebugDisplayComponent>();
entity.CreateComponent<AzFramework::TransformComponent>();
entity.Init();
entity.Activate();
AZ::TransformBus::Event(entity.GetId(), &AZ::TransformBus::Events::SetWorldTM, transform);
LmbrCentral::BoxShapeComponentRequestsBus::Event(
entity.GetId(), &LmbrCentral::BoxShapeComponentRequestsBus::Events::SetBoxDimensions, dimensions);
}
void CreateDefaultAxisAlignedBox(const AZ::Transform& transform, AZ::Entity& entity)
{
CreateAxisAlignedBox(transform, AZ::Vector3(10.0f, 10.0f, 10.0f), entity);
}
TEST_F(AxisAlignedBoxShapeTest, EntityTransformIsCorrect)
{
AZ::Entity entity;
CreateAxisAlignedBox(
AZ::Transform::CreateTranslation(AZ::Vector3(0.0f, 0.0f, 0.0f)) * AZ::Transform::CreateRotationZ(AZ::Constants::QuarterPi),
AZ::Vector3(1.0f), entity);
AZ::Transform transform;
AZ::TransformBus::EventResult(transform, entity.GetId(), &AZ::TransformBus::Events::GetWorldTM);
EXPECT_EQ(transform, AZ::Transform::CreateRotationZ(AZ::Constants::QuarterPi));
}
TEST_F(AxisAlignedBoxShapeTest, BoxWithZRotationHasCorrectRayIntersection)
{
AZ::Entity entity;
CreateAxisAlignedBox(
AZ::Transform::CreateRotationZ(AZ::Constants::QuarterPi),
AZ::Vector3(1.0f), entity);
bool rayHit = false;
float distance;
LmbrCentral::ShapeComponentRequestsBus::EventResult(
rayHit, entity.GetId(), &LmbrCentral::ShapeComponentRequests::IntersectRay, AZ::Vector3(5.0f, 0.0f, 0.0f),
AZ::Vector3(-1.0f, 0.0f, 0.0f), distance);
// This test creates a unit box centered on (0, 0, 0) and rotated by 45 degrees. The distance to the box should
// be 4.5 if it isn't rotated but less if there is any rotation.
EXPECT_TRUE(rayHit);
EXPECT_NEAR(distance, 4.5f, 1e-2f);
}
TEST_F(AxisAlignedBoxShapeTest, BoxWithTranslationAndRotationsHasCorrectRayIntersection)
{
AZ::Entity entity;
CreateAxisAlignedBox(
AZ::Transform::CreateFromQuaternionAndTranslation(
AZ::Quaternion::CreateFromAxisAngle(AZ::Vector3::CreateAxisX(), AZ::Constants::HalfPi) *
AZ::Quaternion::CreateFromAxisAngle(AZ::Vector3::CreateAxisZ(), AZ::Constants::QuarterPi),
AZ::Vector3(-10.0f, -10.0f, -10.0f)),
AZ::Vector3(4.0f, 4.0f, 2.0f), entity);
bool rayHit = false;
float distance;
LmbrCentral::ShapeComponentRequestsBus::EventResult(
rayHit, entity.GetId(), &LmbrCentral::ShapeComponentRequests::IntersectRay, AZ::Vector3(-10.0f, -10.0f, 0.0f),
AZ::Vector3(0.0f, 0.0f, -1.0f), distance);
// This test creates a box of dimensions (4.0, 4.0, 2.0) centered on (-10, -10, 0) and rotated in X and Z. The distance to the box should
// be 9.0 if it isn't rotated but less if there is any rotation.
EXPECT_TRUE(rayHit);
EXPECT_NEAR(distance, 9.00f, 1e-2f);
}
TEST_F(AxisAlignedBoxShapeTest, BoxWithTranslationHasCorrectRayIntersection)
{
AZ::Entity entity;
CreateAxisAlignedBox(
AZ::Transform::CreateTranslation(AZ::Vector3(100.0f, 100.0f, 0.0f)),
AZ::Vector3(5.0f, 5.0f, 5.0f), entity);
bool rayHit = false;
float distance;
LmbrCentral::ShapeComponentRequestsBus::EventResult(
rayHit, entity.GetId(), &LmbrCentral::ShapeComponentRequests::IntersectRay, AZ::Vector3(100.0f, 100.0f, -100.0f),
AZ::Vector3(0.0f, 0.0f, 1.0f), distance);
// This test creates a box of dimensions (5.0, 5.0, 5.0) centered on (100, 100, 0) and not rotated. The distance to the box
// should be 97.5.
EXPECT_TRUE(rayHit);
EXPECT_NEAR(distance, 97.5f, 1e-2f);
}
TEST_F(AxisAlignedBoxShapeTest, BoxWithTranslationRotationAndScaleHasCorrectRayIntersection)
{
AZ::Entity entity;
CreateAxisAlignedBox(
AZ::Transform(
AZ::Vector3(0.0f, 0.0f, 5.0f), AZ::Quaternion::CreateFromAxisAngle(AZ::Vector3::CreateAxisY(), AZ::Constants::QuarterPi), 3.0f),
AZ::Vector3(2.0f, 4.0f, 1.0f), entity);
bool rayHit = false;
float distance;
LmbrCentral::ShapeComponentRequestsBus::EventResult(
rayHit, entity.GetId(), &LmbrCentral::ShapeComponentRequests::IntersectRay, AZ::Vector3(1.0f, -10.0f, 4.0f),
AZ::Vector3(0.0f, 1.0f, 0.0f), distance);
// This test creates a box of dimensions (2.0, 4.0, 1.0) centered on (0, 0, 5) and rotated about the Y axis by 45 degrees.
// The distance to the box should be 4.0 if not rotated but scaled and less if it is.
EXPECT_TRUE(rayHit);
EXPECT_NEAR(distance, 4.0f, 1e-2f);
}
} // namespace UnitTest