Files
o3de/Code/Framework/AzToolsFramework/AzToolsFramework/ComponentModes/BoxComponentMode.h
T
Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
2021-07-16 15:25:48 -07:00

40 lines
1.2 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzToolsFramework/ComponentMode/EditorBaseComponentMode.h>
#include <AzToolsFramework/ComponentModes/BoxViewportEdit.h>
namespace AzToolsFramework
{
class LinearManipulator;
/// The specific ComponentMode responsible for handling box editing.
class BoxComponentMode
: public ComponentModeFramework::EditorBaseComponentMode
{
public:
AZ_CLASS_ALLOCATOR_DECL
BoxComponentMode(
const AZ::EntityComponentIdPair& entityComponentIdPair, AZ::Uuid componentType);
BoxComponentMode(const BoxComponentMode&) = delete;
BoxComponentMode& operator=(const BoxComponentMode&) = delete;
BoxComponentMode(BoxComponentMode&&) = delete;
BoxComponentMode& operator=(BoxComponentMode&&) = delete;
~BoxComponentMode();
// EditorBaseComponentMode
void Refresh() override;
private:
BoxViewportEdit m_boxEdit;
};
} // namespace AzToolsFramework