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o3de/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Editor/TexturePresetSelectionWidget.h

63 lines
2.0 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#if !defined(Q_MOC_RUN)
#include <QWidget>
#include <AzCore/Memory/SystemAllocator.h>
#include <Source/BuilderSettings/BuilderSettingManager.h>
#include <Source/Editor/EditorCommon.h>
#include <Editor/PresetInfoPopup.h>
#endif
class QCheckBox;
namespace Ui
{
class TexturePresetSelectionWidget;
}
namespace ImageProcessingAtomEditor
{
class TexturePresetSelectionWidget
: public QWidget
, protected EditorInternalNotificationBus::Handler
{
Q_OBJECT
public:
AZ_CLASS_ALLOCATOR(TexturePresetSelectionWidget, AZ::SystemAllocator, 0);
explicit TexturePresetSelectionWidget(EditorTextureSetting& texureSetting, QWidget* parent = nullptr);
~TexturePresetSelectionWidget();
public slots:
void OnCheckBoxStateChanged(bool checked);
void OnRestButton();
void OnChangePreset(int index);
void OnPresetInfoButton();
protected:
////////////////////////////////////////////////////////////////////////
//EditorInternalNotificationBus
void OnEditorSettingsChanged(bool needRefresh, const AZStd::string& platform);
////////////////////////////////////////////////////////////////////////
private:
QScopedPointer<Ui::TexturePresetSelectionWidget> m_ui;
AZStd::unordered_set<ImageProcessingAtom::PresetName> m_presetList;
EditorTextureSetting* m_textureSetting;
QScopedPointer<PresetInfoPopup> m_presetPopup;
bool IsMatchingWithFileMask(const AZStd::string& filename, const AZStd::string& fileMask);
void SetPresetConvention(const ImageProcessingAtom::PresetSettings* presetSettings);
void SetCheckBoxReadOnly(QCheckBox* checkBox, bool readOnly);
bool m_listAllPresets = true;
};
} //namespace ImageProcessingAtomEditor