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o3de/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Converters/PixelOperation.h

27 lines
810 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <Atom/ImageProcessing/PixelFormats.h>
#include <ImageBuilderBaseType.h>
namespace ImageProcessingAtom
{
class IPixelOperation
{
public:
virtual ~IPixelOperation() {}
virtual void GetRGBA(const uint8* buf, float& r, float& g, float& b, float& a) = 0;
virtual void SetRGBA(uint8* buf, const float& r, const float& g, const float& b, const float& a) = 0;
};
typedef AZStd::shared_ptr<IPixelOperation> IPixelOperationPtr;
IPixelOperationPtr CreatePixelOperation(EPixelFormat pixelFmt);
}// namespace ImageProcessingAtom