b4a2edec6a
* Final update copyright headers to reference license files at the repo root Signed-off-by: spham <spham@amazon.com> * Fix copyright validator unit tests to support the stale O3DE header scenario Signed-off-by: spham <spham@amazon.com>
42 lines
1.2 KiB
C++
42 lines
1.2 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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// Description : Calculate the reference frame for sub-object selections.
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#ifndef CRYINCLUDE_EDITOR_EDITMODE_SUBOBJECTSELECTIONREFERENCEFRAMECALCULATOR_H
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#define CRYINCLUDE_EDITOR_EDITMODE_SUBOBJECTSELECTIONREFERENCEFRAMECALCULATOR_H
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#pragma once
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#include "ISubObjectSelectionReferenceFrameCalculator.h"
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#include "Objects/SubObjSelection.h"
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class SubObjectSelectionReferenceFrameCalculator
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: public ISubObjectSelectionReferenceFrameCalculator
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{
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public:
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SubObjectSelectionReferenceFrameCalculator(ESubObjElementType selectionType);
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virtual void SetExplicitFrame(bool bAnySelected, const Matrix34& refFrame);
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bool GetFrame(Matrix34& refFrame);
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private:
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bool m_anySelected;
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Vec3 pos;
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Vec3 normal;
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int nNormals;
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ESubObjElementType selectionType;
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std::vector<Vec3> positions;
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Matrix34 m_refFrame;
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bool bUseExplicitFrame;
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bool bExplicitAnySelected;
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};
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#endif // CRYINCLUDE_EDITOR_EDITMODE_SUBOBJECTSELECTIONREFERENCEFRAMECALCULATOR_H
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