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o3de/Code/Editor/Include/ILogFile.h
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Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
2021-06-30 19:51:55 -07:00

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/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#ifndef CRYINCLUDE_EDITORCORE_INCLUDE_ILOGFILE_H
#define CRYINCLUDE_EDITORCORE_INCLUDE_ILOGFILE_H
#pragma once
struct ILogFile
{
virtual ~ILogFile() = default;
virtual const char* GetLogFileName() = 0;
//! Write to log spanpshot of current process memory usage.
virtual QString GetMemUsage() = 0;
virtual void WriteString(const char* pszString) = 0;
virtual void WriteLine(const char* pszLine) = 0;
virtual void FormatLine(const char* pszMessage, ...) = 0;
// logs some useful information
// should be called after CryLog() is available
virtual void AboutSystem() = 0;
virtual void Warning(const char* format, ...) = 0;
};
#endif // CRYINCLUDE_EDITORCORE_INCLUDE_ILOGFILE_H