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o3de/Code/Tools/SceneAPI/SceneData
Chris Burel 8702f0cd2e Add test for the mesh optimizer's ability to weld nearby vertices
Signed-off-by: Chris Burel <burelc@amazon.com>
4 years ago
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Behaviors Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
GraphData Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
Groups Add test for the mesh optimizer's ability to weld nearby vertices 4 years ago
ManifestBase Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
Platform Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
Rules Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
Tests Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
CMakeLists.txt Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
DllMain.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
ManifestMetaInfoHandler.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
ManifestMetaInfoHandler.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
ReflectionRegistrar.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
ReflectionRegistrar.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
SceneDataConfiguration.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
SceneDataStandaloneAllocator.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
SceneDataStandaloneAllocator.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
SceneData_darwin_files.cmake Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
SceneData_files.cmake Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
SceneData_testing_files.cmake Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago