Files
o3de/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasAssetHolder.cpp
T
Esteban Papp 1f9b284de2 Merge branch 'development' into cmake/SPEC-7179
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

# Conflicts:
#	Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h
#	Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h
#	Code/Editor/Plugins/EditorCommon/stdafx.cpp
#	Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h
#	Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h
#	Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h
#	Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h
#	Code/Tools/AssetProcessor/native/precompiled.h
#	Code/Tools/Standalone/StandaloneTools_precompiled.h
#	Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h
#	Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h
#	Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h
#	Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h
#	Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h
#	Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h
#	Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake
#	Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h
#	Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h
#	Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp
#	Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake
#	Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h
#	Gems/Blast/Code/Source/StdAfx.cpp
#	Gems/Camera/Code/Source/Camera_precompiled.h
#	Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h
#	Gems/FastNoise/Code/Source/FastNoise_precompiled.h
#	Gems/Gestures/Code/Source/Gestures_precompiled.h
#	Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h
#	Gems/GraphCanvas/Code/precompiled.h
#	Gems/ImGui/Code/Source/ImGui_precompiled.h
#	Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h
#	Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h
#	Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp
#	Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h
#	Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h
#	Gems/LyShine/Code/Source/LyShine_precompiled.h
#	Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h
#	Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h
#	Gems/Maestro/Code/Source/Maestro_precompiled.h
#	Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h
#	Gems/Metastream/Code/Source/Metastream_precompiled.h
#	Gems/Microphone/Code/Source/Microphone_precompiled.h
#	Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h
#	Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h
#	Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h
#	Gems/PhysX/Code/Source/PhysX_precompiled.h
#	Gems/PhysX/Code/physx_unsupported_files.cmake
#	Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h
#	Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h
#	Gems/ScriptCanvas/Code/Editor/precompiled.h
#	Gems/ScriptCanvas/Code/Source/precompiled.h
#	Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h
#	Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h
#	Gems/ScriptEvents/Code/Source/precompiled.h
#	Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp
#	Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h
#	Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h
#	Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h
#	Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h
#	Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h
#	Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h
#	Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h
#	Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h
#	Gems/Twitch/Code/Source/Twitch_precompiled.h
#	Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h
#	Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h
#	Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
2021-07-16 15:42:37 -07:00

232 lines
8.6 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <LyViewPaneNames.h>
#include <Editor/Assets/ScriptCanvasAssetHolder.h>
#include <ScriptCanvas/Asset/AssetRegistry.h>
#include <ScriptCanvas/Assets/ScriptCanvasAsset.h>
#include <ScriptCanvas/Assets/ScriptCanvasAssetHandler.h>
#include <ScriptCanvas/Bus/EditorScriptCanvasBus.h>
#include <ScriptCanvas/Bus/ScriptCanvasBus.h>
#include <ScriptCanvas/Core/ScriptCanvasBus.h>
#include <AzCore/Serialization/EditContext.h>
#include <AzCore/Component/ComponentApplicationBus.h>
#include <AzCore/Serialization/IdUtils.h>
#include <AzCore/Asset/AssetManager.h>
#include <AzToolsFramework/API/ToolsApplicationAPI.h>
#include <Editor/Assets/ScriptCanvasAssetTrackerBus.h>
#include <Editor/Assets/ScriptCanvasAssetTracker.h>
#include <Editor/Assets/ScriptCanvasAssetTrackerDefinitions.h>
namespace ScriptCanvasEditor
{
//=========================================================================
void ScriptCanvasAssetHolder::Reflect(AZ::ReflectContext* context)
{
if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
{
serializeContext->Class<ScriptCanvasAssetHolder>()
->Version(1)
->Field("m_asset", &ScriptCanvasAssetHolder::m_scriptCanvasAsset)
;
if (AZ::EditContext* editContext = serializeContext->GetEditContext())
{
editContext->Class<ScriptCanvasAssetHolder>("Script Canvas", "Script Canvas Asset Holder")
->ClassElement(AZ::Edit::ClassElements::EditorData, "")
->DataElement(AZ::Edit::UIHandlers::Default, &ScriptCanvasAssetHolder::m_scriptCanvasAsset, "Script Canvas Asset", "Script Canvas asset associated with this component")
->Attribute(AZ::Edit::Attributes::ChangeNotify, &ScriptCanvasAssetHolder::OnScriptChanged)
->Attribute("BrowseIcon", ":/stylesheet/img/UI20/browse-edit-select-files.svg")
->Attribute("EditButton", "")
->Attribute("EditDescription", "Open in Script Canvas Editor")
->Attribute("EditCallback", &ScriptCanvasAssetHolder::LaunchScriptCanvasEditor)
->Attribute(AZ::Edit::Attributes::ShowProductAssetFileName, false)
;
}
}
}
ScriptCanvasAssetHolder::~ScriptCanvasAssetHolder()
{
}
void ScriptCanvasAssetHolder::Init(AZ::EntityId ownerId, AZ::ComponentId componentId)
{
m_ownerId = AZStd::make_pair(ownerId, componentId);
if (!m_scriptCanvasAsset || !m_scriptCanvasAsset.IsReady())
{
AssetTrackerNotificationBus::Handler::BusConnect(m_scriptCanvasAsset.GetId());
Callbacks::OnAssetReadyCallback onAssetReady = [this](ScriptCanvasMemoryAsset& asset)
{
AssetHelpers::DumpAssetInfo(asset.GetFileAssetId(), "ScriptCanvasAssetHolder::Init");
};
AssetTrackerRequestBus::Broadcast(&AssetTrackerRequests::Load, m_scriptCanvasAsset.GetId(), azrtti_typeid<ScriptCanvasAsset>(), onAssetReady);
}
}
void ScriptCanvasAssetHolder::LaunchScriptCanvasEditor(const AZ::Data::AssetId&, const AZ::Data::AssetType&) const
{
OpenEditor();
}
void ScriptCanvasAssetHolder::OpenEditor() const
{
AzToolsFramework::OpenViewPane(LyViewPane::ScriptCanvas);
AZ::Outcome<int, AZStd::string> openOutcome = AZ::Failure(AZStd::string());
if (m_scriptCanvasAsset.IsReady())
{
GeneralRequestBus::BroadcastResult(openOutcome, &GeneralRequests::OpenScriptCanvasAsset, m_scriptCanvasAsset.GetId(), -1);
if (!openOutcome)
{
AZ_Warning("Script Canvas", openOutcome, "%s", openOutcome.GetError().data());
}
}
else if (m_ownerId.first.IsValid())
{
AzToolsFramework::EntityIdList selectedEntityIds;
AzToolsFramework::ToolsApplicationRequestBus::BroadcastResult(selectedEntityIds, &AzToolsFramework::ToolsApplicationRequests::GetSelectedEntities);
// Going to bypass the multiple selected entities flow for right now.
if (selectedEntityIds.size() == 1)
{
GeneralRequestBus::Broadcast(&GeneralRequests::CreateScriptCanvasAssetFor, m_ownerId);
}
}
}
ScriptCanvas::ScriptCanvasId ScriptCanvasAssetHolder::GetScriptCanvasId() const
{
ScriptCanvas::ScriptCanvasId graphId;
if (m_scriptCanvasAsset.IsReady())
{
ScriptCanvas::SystemRequestBus::BroadcastResult(graphId, &ScriptCanvas::SystemRequests::FindScriptCanvasId, m_scriptCanvasAsset.Get()->GetScriptCanvasEntity());
}
return graphId;
}
void ScriptCanvasAssetHolder::SetScriptChangedCB(const ScriptChangedCB& scriptChangedCB)
{
m_scriptNotifyCallback = scriptChangedCB;
}
void ScriptCanvasAssetHolder::Load(AZ::Data::AssetId fileAssetId)
{
m_scriptCanvasAsset = AZ::Data::AssetManager::Instance().FindAsset(fileAssetId, AZ::Data::AssetLoadBehavior::Default);
if (!m_scriptCanvasAsset || !m_scriptCanvasAsset.IsReady())
{
m_scriptCanvasAsset = AZ::Data::AssetManager::Instance().GetAsset(fileAssetId, azrtti_typeid<ScriptCanvasAsset>(), AZ::Data::AssetLoadBehavior::Default);
m_triggeredLoad = true;
AZ::Data::AssetBus::Handler::BusDisconnect();
AZ::Data::AssetBus::Handler::BusConnect(fileAssetId);
}
else if (m_memoryScriptCanvasAsset.Get() == nullptr)
{
m_triggeredLoad = false;
LoadMemoryAsset(fileAssetId);
}
}
void ScriptCanvasAssetHolder::LoadMemoryAsset(AZ::Data::AssetId fileAssetId)
{
Callbacks::OnAssetReadyCallback onAssetReady = [this](ScriptCanvasMemoryAsset& asset)
{
m_memoryScriptCanvasAsset = asset.GetAsset();
AssetHelpers::DumpAssetInfo(asset.GetFileAssetId(), "ScriptCanvasAssetHolder::Load onAssetReady");
};
AssetTrackerRequestBus::Broadcast(&AssetTrackerRequests::Load, fileAssetId, azrtti_typeid<ScriptCanvasAsset>(), onAssetReady);
}
void ScriptCanvasAssetHolder::OnAssetReady(AZ::Data::Asset<AZ::Data::AssetData> asset)
{
AZ::Data::AssetBus::Handler::BusDisconnect();
LoadMemoryAsset(asset.GetId());
}
AZ::u32 ScriptCanvasAssetHolder::OnScriptChanged()
{
AssetTrackerNotificationBus::Handler::BusDisconnect();
if (m_scriptCanvasAsset.GetId().IsValid())
{
AssetTrackerNotificationBus::Handler::BusConnect(m_scriptCanvasAsset.GetId());
Load(m_scriptCanvasAsset.GetId());
}
else
{
m_scriptCanvasAsset = {};
m_memoryScriptCanvasAsset = {};
}
if (m_scriptNotifyCallback)
{
m_scriptNotifyCallback(m_scriptCanvasAsset.GetId());
}
return AZ::Edit::PropertyRefreshLevels::EntireTree;
}
void ScriptCanvasAssetHolder::OnAssetReady(const ScriptCanvasMemoryAsset::pointer asset)
{
if (asset->GetFileAssetId() == m_scriptCanvasAsset.GetId())
{
AssetTrackerNotificationBus::Handler::BusDisconnect(m_scriptCanvasAsset.GetId());
m_scriptCanvasAsset = AZ::Data::AssetManager::Instance().FindAsset(asset->GetFileAssetId(), AZ::Data::AssetLoadBehavior::Default);
m_memoryScriptCanvasAsset = asset->GetAsset();
if (m_triggeredLoad && m_scriptNotifyCallback)
{
m_triggeredLoad = false;
m_scriptNotifyCallback(m_scriptCanvasAsset.GetId());
}
}
}
void ScriptCanvasAssetHolder::SetAsset(AZ::Data::AssetId fileAssetId)
{
AZ::Data::AssetBus::Handler::BusDisconnect();
AssetTrackerNotificationBus::Handler::BusDisconnect();
Load(fileAssetId);
if (m_scriptCanvasAsset)
{
AssetTrackerNotificationBus::Handler::BusConnect(m_scriptCanvasAsset.GetId());
}
}
const AZ::Data::AssetType& ScriptCanvasAssetHolder::GetAssetType() const
{
return m_scriptCanvasAsset.GetType();
}
void ScriptCanvasAssetHolder::ClearAsset()
{
m_scriptCanvasAsset = {};
m_memoryScriptCanvasAsset = {};
}
AZ::Data::AssetId ScriptCanvasAssetHolder::GetAssetId() const
{
return m_scriptCanvasAsset.GetId();
}
}