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78 lines
2.9 KiB
C++
78 lines
2.9 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzCore/Component/Component.h>
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#include <Presence/PresenceRequestBus.h>
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#include <AzCore/std/parallel/atomic.h>
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#include <AzCore/std/string/string.h>
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#include <AzCore/Component/TickBus.h>
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namespace Presence
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{
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class PresenceSystemComponent
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: public AZ::Component
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, protected PresenceRequestBus::Handler
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{
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#define DEBUG_PRESENCE 1
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public:
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////////////////////////////////////////////////////////////////////////////////////////
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//! Component setup
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AZ_COMPONENT(PresenceSystemComponent, "{1B04E968-2729-4CA0-8841-21E50FE9133C}");
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////////////////////////////////////////////////////////////////////////////////////////
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//! Component overrides
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static void Reflect(AZ::ReflectContext* context);
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static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided);
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static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible);
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protected:
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////////////////////////////////////////////////////////////////////////
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//! AZ::Component interface implementation
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void Activate() override;
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void Deactivate() override;
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////////////////////////////////////////////////////////////////////////
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//! PresenceRequestBus interface implementation
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void SetPresence(const SetPresenceParams& params) override;
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void QueryPresence(const QueryPresenceParams& params) override;
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public:
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////////////////////////////////////////////////////////////////////////
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//! Base class for platform specific implementations
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class Implementation
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{
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public:
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AZ_CLASS_ALLOCATOR(Implementation, AZ::SystemAllocator, 0);
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static Implementation* Create(PresenceSystemComponent& presenceSystemComponent);
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Implementation(PresenceSystemComponent& presenceSystemComponent);
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AZ_DISABLE_COPY_MOVE(Implementation);
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virtual ~Implementation();
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virtual void SetPresence(const SetPresenceParams& params) = 0;
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virtual void QueryPresence(const QueryPresenceParams& params) = 0;
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static void OnPresenceSetComplete(const SetPresenceParams& params);
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static void OnPresenceQueriedComplete(const QueryPresenceParams& params, const PresenceDetails& details);
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PresenceSystemComponent& m_presenceSystemComponent;
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};
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private:
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////////////////////////////////////////////////////////////////////////////////////////
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//! Private pointer to the platform specific implementation
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AZStd::unique_ptr<Implementation> m_pimpl;
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};
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}
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