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55 lines
1.7 KiB
C++
55 lines
1.7 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#ifndef CRYINCLUDE_CRYSYSTEM_XML_XMLUTILS_H
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#define CRYINCLUDE_CRYSYSTEM_XML_XMLUTILS_H
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#pragma once
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#include "ISystem.h"
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#ifdef _RELEASE
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#define CHECK_STATS_THREAD_OWNERSHIP()
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#else
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#define CHECK_STATS_THREAD_OWNERSHIP() if (m_statsThreadOwner != CryGetCurrentThreadId()) {__debugbreak(); }
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#endif
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class CXmlNodePool;
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//////////////////////////////////////////////////////////////////////////
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// Implements IXmlUtils interface.
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//////////////////////////////////////////////////////////////////////////
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class CXmlUtils
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: public IXmlUtils
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{
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public:
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CXmlUtils(ISystem* pSystem);
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virtual ~CXmlUtils();
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//////////////////////////////////////////////////////////////////////////
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// IXmlUtils
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//////////////////////////////////////////////////////////////////////////
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virtual IXmlParser* CreateXmlParser();
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// Load xml from file, returns 0 if load failed.
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virtual XmlNodeRef LoadXmlFromFile(const char* sFilename, bool bReuseStrings = false);
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// Load xml from memory buffer, returns 0 if load failed.
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virtual XmlNodeRef LoadXmlFromBuffer(const char* buffer, size_t size, bool bReuseStrings = false, bool bSuppressWarnings = false);
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virtual IXmlSerializer* CreateXmlSerializer();
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// Create XML Table reader.
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virtual IXmlTableReader* CreateXmlTableReader();
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//////////////////////////////////////////////////////////////////////////
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private:
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ISystem* m_pSystem;
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};
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#endif // CRYINCLUDE_CRYSYSTEM_XML_XMLUTILS_H
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