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o3de/Gems/Atom/RPI/Code/Source/RPI.Reflect
Tommy Walton f1d9e7ae28
Skybox hot reloading - fix black screen when running the editor for the first time with a clean cache (#5529)
* Add a default fallback image when a StreamingImageAsset fails to load

Signed-off-by: Tommy Walton <waltont@amazon.com>

* Don't release a missing/invalid texture reference in the skybox component. Hold on to the reference so that it can hot-reload

Signed-off-by: Tommy Walton <waltont@amazon.com>

* Don't release a missing/invalid texture reference in the ibl component. Hold on to the reference so that it can hot-reload

Signed-off-by: Tommy Walton <waltont@amazon.com>

* Use a different fallback image depending on the status of the asset. Including a setting to use a friendly image that is less obnoxious for anything that might have been missed in a release build

Signed-off-by: Tommy Walton <waltont@amazon.com>

* Adding the stubbed in fallback textures

Signed-off-by: Tommy Walton <waltont@amazon.com>

* Updated the seedlist for the RPI to include the fallback images. It only needs the default and the missing asset images, since the AP doesn't run in release builds, the asset status will always be unknown, not processing or failed to process, so if an asset is not bundled, it is just missing.

Signed-off-by: Tommy Walton <waltont@amazon.com>

* Switched to GetAssetIdByPath and removed some tabs

Signed-off-by: Tommy Walton <waltont@amazon.com>
4 years ago
..
Asset Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
Buffer Cleanup SerializeContext.h pt.1 (#4264) 4 years ago
Image Skybox hot reloading - fix black screen when running the editor for the first time with a clean cache (#5529) 4 years ago
Material Fixed missing initialization of ShaderCollection::Item::m_renderStatesOverlay. 4 years ago
Model Fix brute force mesh intersection function (#5447) 4 years ago
Pass Throwing up Depth of Field WIP so Galib can investigate AP crash with shader processing 4 years ago
Shader Shaders changes require two or more change cycles before updating (#5142) 4 years ago
System Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
Base.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
FeatureProcessorDescriptor.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
GpuQuerySystemDescriptor.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
RPISystemDescriptor.cpp ATOM-16237 Using setting registry to RPI system settings (#3663) 4 years ago
ResourcePoolAsset.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
ResourcePoolAssetCreator.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago