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53 lines
1.6 KiB
C++
53 lines
1.6 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#ifndef AZTOOLSFRAMEWORK_SELECTIONCOMMAND_H
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#define AZTOOLSFRAMEWORK_SELECTIONCOMMAND_H
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#pragma once
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#include <AzCore/base.h>
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#include <AzCore/Component/ComponentBus.h>
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#include <AzCore/Memory/SystemAllocator.h>
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#include <AzCore/RTTI/RTTI.h>
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#include <AzToolsFramework/API/ToolsApplicationAPI.h>
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#include <AzToolsFramework/Undo/UndoSystem.h>
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namespace AzToolsFramework
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{
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/**
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* Stores an entity selection set for undo/redo.
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*/
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class SelectionCommand
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: public UndoSystem::URSequencePoint
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{
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public:
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AZ_CLASS_ALLOCATOR(SelectionCommand, AZ::SystemAllocator, 0);
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AZ_RTTI(SelectionCommand, "{07A0CF6A-79FA-4EA3-B056-1C0DA6F36699}", UndoSystem::URSequencePoint);
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SelectionCommand(const AZStd::vector<AZ::EntityId>& proposedSelection, const AZStd::string& friendlyName);
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virtual void UpdateSelection(const AZStd::vector<AZ::EntityId>& proposedSelection);
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virtual void Post();
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void Undo() override;
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void Redo() override;
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bool Changed() const override { return m_previousSelectionList != m_proposedSelectionList; }
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const AZStd::vector<AZ::EntityId>& GetInitialSelectionList() const;
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protected:
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EntityIdList m_previousSelectionList;
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EntityIdList m_proposedSelectionList;
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};
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} // namespace AzToolsFramework
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#endif // AZTOOLSFRAMEWORK_SELECTIONCOMMAND_H
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