8530e783ca
This prevents Project build step from timing out Moving the project build directory to be under the <project-path>/build/ folder to prevent two issues 1. The AssetProcessor from scanning that folder for assets. [Bb]uild is part of the excluded folders 2. To prevent git from seeing modified files in the build directory as the default .gitignore file ignores [Bb]uild
20 lines
594 B
C++
20 lines
594 B
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <QString>
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namespace O3DE::ProjectManager
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{
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inline constexpr static int ProjectPreviewImageWidth = 210;
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inline constexpr static int ProjectPreviewImageHeight = 280;
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static const QString ProjectBuildPathPostfix = "build/windows_vs2019";
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static const QString ProjectBuildErrorLogPathPostfix = "CMakeFiles/CMakeProjectBuildError.log";
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static const QString ProjectPreviewImagePath = "preview.png";
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} // namespace O3DE::ProjectManager
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