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47 lines
1.4 KiB
C++
47 lines
1.4 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzCore/Component/Component.h>
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#include <AzCore/Module/Module.h>
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#include <AzCore/std/smart_ptr/unique_ptr.h>
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#include <AzCore/Memory/Memory.h>
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#include <ScriptEvents/ScriptEventsBus.h>
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#include <ScriptEvents/ScriptEventSystem.h>
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namespace ScriptEvents
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{
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/**
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* The ScriptEvents::Module class coordinates with the application
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* to reflect classes and create system components.
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*/
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class ScriptEventsModule
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: public AZ::Module
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, ScriptEvents::ScriptEventModuleConfigurationRequestBus::Handler
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{
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public:
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AZ_RTTI(ScriptEventsModule, "{DD54A1FE-2BDF-412C-AAB8-5A6BE01FE524}", AZ::Module);
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AZ_CLASS_ALLOCATOR(ScriptEventsModule, AZ::SystemAllocator, 0);
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ScriptEventsModule();
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virtual ~ScriptEventsModule()
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{
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ScriptEvents::ScriptEventModuleConfigurationRequestBus::Handler::BusDisconnect();
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delete m_systemImpl;
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}
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AZ::ComponentTypeList GetRequiredSystemComponents() const override;
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ScriptEventsSystemComponentImpl* GetSystemComponentImpl() override;
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private:
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ScriptEventsSystemComponentImpl* m_systemImpl;
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};
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}
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