Files
o3de/Gems/Atom/Feature/Common/Code/Source/PostProcess/PostProcessBase.h
T
Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
2021-07-16 15:25:48 -07:00

45 lines
1.3 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/RTTI/RTTI.h>
#include <AzCore/Memory/SystemAllocator.h>
#include <AtomCore/Instance/Instance.h>
#include <Atom/RPI.Public/Base.h>
#include <Atom/RPI.Public/Shader/ShaderResourceGroup.h>
namespace AZ
{
namespace Render
{
class PostProcessFeatureProcessor;
// Base class for post process settings and sub-settings classes
// Provides helper functions for getting the scene, default view and render pipeline
class PostProcessBase
{
friend class PostProcessFeatureProcessor;
public:
AZ_RTTI(AZ::Render::PostProcessBase, "{DDA620D0-12AB-471A-82F8-701BCD1A00D8}");
AZ_CLASS_ALLOCATOR(PostProcessBase, SystemAllocator, 0);
PostProcessBase(PostProcessFeatureProcessor* featureProcessor);
protected:
RPI::ShaderResourceGroup* GetSceneSrg() const;
RPI::Scene* GetParentScene() const;
AZ::Data::Instance<AZ::RPI::ShaderResourceGroup> GetDefaultViewSrg() const;
PostProcessFeatureProcessor* m_featureProcessor = nullptr;
};
}
}