256564a3e0
* Added a ModelReloader class that handles reloading the hierarchy of assets in the correct order. A ModelReloaderSystem that is used to make sure there is only one ModelReloader at a time for a given asset. Modified the Model, ModelLodAsset, and Buffer assets to not automatically reload, and instead handle reloads manually via AssetCatalog events. Modified the MeshLoader to kick off a reload via the ModelReloaderSystem whenever a model asset is added or changed. Signed-off-by: amzn-tommy <waltont@amazon.com> * Comment updates Signed-off-by: amzn-tommy <waltont@amazon.com> * Minor naming and comment updates based on PR feedback Signed-off-by: amzn-tommy <waltont@amazon.com> * Correcting previous commit. I flipped == to != when switching from count to find, when it should have stayed == Signed-off-by: amzn-tommy <waltont@amazon.com> * Updating RenderCommon header Signed-off-by: amzn-tommy <waltont@amazon.com> * Removing unneeded headers Signed-off-by: amzn-tommy <waltont@amazon.com> * Reverting RayTracingFeatureProcessor change following Doug's guidance. This logic was tricky to get right initially, and leads to TDR when incorrect, so leaving as is. Signed-off-by: amzn-tommy <waltont@amazon.com> * Removing a tab Signed-off-by: amzn-tommy <waltont@amazon.com> * Added missing #include for AssetId Signed-off-by: amzn-tommy <waltont@amazon.com> * Adding missing RTTI header Signed-off-by: amzn-tommy <waltont@amazon.com> * Include ModelAsset definition intead of forward declaring it to avoid a static assert on Linux Signed-off-by: amzn-tommy <waltont@amazon.com>
61 lines
1.8 KiB
C++
61 lines
1.8 KiB
C++
/*
|
|
* Copyright (c) Contributors to the Open 3D Engine Project.
|
|
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
|
*
|
|
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
|
*
|
|
*/
|
|
#pragma once
|
|
|
|
#include <AzCore/Component/Component.h>
|
|
#include <Atom_Feature_Traits_Platform.h>
|
|
|
|
#include <Atom/RPI.Public/Pass/PassSystemInterface.h>
|
|
|
|
#if AZ_TRAIT_LUXCORE_SUPPORTED
|
|
#include "LuxCore/LuxCoreRenderer.h"
|
|
#endif
|
|
|
|
namespace AZ
|
|
{
|
|
namespace Render
|
|
{
|
|
class ModelReloaderSystem;
|
|
|
|
class CommonSystemComponent
|
|
: public AZ::Component
|
|
{
|
|
public:
|
|
AZ_COMPONENT(CommonSystemComponent, "{BFB8FE2B-C952-4D0C-8E32-4FE7C7A97757}");
|
|
|
|
CommonSystemComponent();
|
|
~CommonSystemComponent();
|
|
|
|
static void Reflect(AZ::ReflectContext* context);
|
|
|
|
static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided);
|
|
static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible);
|
|
static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required);
|
|
static void GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent);
|
|
|
|
protected:
|
|
// AZ::Component interface overrides...
|
|
void Init() override;
|
|
void Activate() override;
|
|
void Deactivate() override;
|
|
|
|
// Load pass template mappings for this gem
|
|
void LoadPassTemplateMappings();
|
|
|
|
RPI::PassSystemInterface::OnReadyLoadTemplatesEvent::Handler m_loadTemplatesHandler;
|
|
|
|
AZStd::unique_ptr<ModelReloaderSystem> m_modelReloaderSystem;
|
|
|
|
#if AZ_TRAIT_LUXCORE_SUPPORTED
|
|
// LuxCore
|
|
LuxCoreRenderer m_luxCore;
|
|
#endif
|
|
};
|
|
} // namespace Render
|
|
} // namespace AZ
|