7eeaf7dad5
* 1. Move call to install(TARGETS...) to its own function to create a platform specific implementation for Mac. 2. Add linker-signed flag to work around cmake install issue. Signed-off-by: amzn-sj <srikkant@amazon.com> * Add newline Signed-off-by: amzn-sj <srikkant@amazon.com> * 1. Rename function to ly_install_target_override and only call it if it has been implemented. 2. Pass in runtime, archive, and library directory paths as params to clean it up a bit. Signed-off-by: amzn-sj <srikkant@amazon.com>
40 lines
1.1 KiB
CMake
40 lines
1.1 KiB
CMake
#
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# Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
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#
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# SPDX-License-Identifier: Apache-2.0 OR MIT
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#
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#
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if(CMAKE_CXX_COMPILER_ID STREQUAL "AppleClang")
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include(cmake/Platform/Common/Clang/Configurations_clang.cmake)
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ly_append_configurations_options(
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DEFINES
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APPLE
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MAC
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__APPLE__
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DARWIN
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LINK_NON_STATIC
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-headerpad_max_install_names
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-lpthread
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-lncurses
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)
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ly_set(CMAKE_CXX_EXTENSIONS OFF)
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else()
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message(FATAL_ERROR "Compiler ${CMAKE_CXX_COMPILER_ID} not supported in ${PAL_PLATFORM_NAME}")
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endif()
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# Signing
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# The "-o linker-signed" flag is required as a work-around for the following CMake issue:
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# https://gitlab.kitware.com/cmake/cmake/-/issues/21854
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ly_set(CMAKE_XCODE_ATTRIBUTE_OTHER_CODE_SIGN_FLAGS "--deep -o linker-signed")
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# Generate scheme files for Xcode
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ly_set(CMAKE_XCODE_GENERATE_SCHEME TRUE)
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# Make modules have the dylib extension
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ly_set(CMAKE_SHARED_MODULE_SUFFIX .dylib)
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