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o3de/Gems/ImGui/Code/Source/LYCommonMenu/ImGuiLYCommonMenu.h
T
Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
2021-06-30 19:51:55 -07:00

56 lines
1.6 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include "ImGuiManager.h"
#ifdef IMGUI_ENABLED
#include <AzCore/Component/TickBus.h>
#include "ImGuiBus.h"
#include "ImGuiLYAssetExplorer.h"
#include "ImGuiLYCameraMonitor.h"
#include "ImGuiLYEntityOutliner.h"
namespace ImGui
{
class ImGuiLYCommonMenu
: public ImGuiUpdateListenerBus::Handler
, public AZ::TickBus::Handler
{
public:
ImGuiLYCommonMenu();
~ImGuiLYCommonMenu();
void Initialize();
void Shutdown();
// -- ImGuiUpdateListenerBus::Handler Interface ----------------------------
void OnImGuiUpdate() override;
// -- ImGuiUpdateListenerBus::Handler Interface ----------------------------
// -- AZ::TickBus::Handler Interface ---------------------------------------
void OnTick(float deltaTime, AZ::ScriptTimePoint time) override;
// -- AZ::TickBus::Handler Interface ---------------------------------------
private:
void StartTelemetryCapture();
void StopTelemetryCapture();
void OnImGuiUpdate_DrawControllerLegend();
float m_telemetryCaptureTime;
float m_telemetryCaptureTimeRemaining;
DisplayState m_telemetryCapturePreCaptureState;
bool m_controllerLegendWindowVisible;
ImGuiLYAssetExplorer m_assetExplorer;
ImGuiLYCameraMonitor m_cameraMonitor;
ImGuiLYEntityOutliner m_entityOutliner;
};
}
#endif // IMGUI_ENABLED