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53 lines
1.5 KiB
C++
53 lines
1.5 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#pragma once
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#include <stdint.h>
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#include <fbxsdk.h>
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namespace AZ
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{
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namespace FbxSDKWrapper
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{
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class FbxTimeWrapper
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{
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friend class FbxNodeWrapper;
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friend class FbxAnimCurveWrapper;
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public:
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enum TimeMode
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{
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defaultMode,
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frames60,
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frames30,
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frames24,
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eModesCount
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};
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FbxTimeWrapper();
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FbxTimeWrapper(const FbxTime& fbxTime);
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virtual ~FbxTimeWrapper();
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virtual void SetFrame(int64_t frames, TimeMode timeMode = defaultMode);
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virtual void SetTime(double time);
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virtual double GetFrameRate() const;
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virtual int64_t GetFrameCount() const;
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virtual double GetTime() const;
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protected:
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FbxTime::EMode GetFbxTimeMode(TimeMode timeMode) const;
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FbxTime m_fbxTime;
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};
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} // namespace FbxSDKWrapper
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} // namespace AZ
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