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o3de/Code/Tools/SceneAPI/FbxSDKWrapper/FbxTimeWrapper.h

53 lines
1.5 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#include <stdint.h>
#include <fbxsdk.h>
namespace AZ
{
namespace FbxSDKWrapper
{
class FbxTimeWrapper
{
friend class FbxNodeWrapper;
friend class FbxAnimCurveWrapper;
public:
enum TimeMode
{
defaultMode,
frames60,
frames30,
frames24,
eModesCount
};
FbxTimeWrapper();
FbxTimeWrapper(const FbxTime& fbxTime);
virtual ~FbxTimeWrapper();
virtual void SetFrame(int64_t frames, TimeMode timeMode = defaultMode);
virtual void SetTime(double time);
virtual double GetFrameRate() const;
virtual int64_t GetFrameCount() const;
virtual double GetTime() const;
protected:
FbxTime::EMode GetFbxTimeMode(TimeMode timeMode) const;
FbxTime m_fbxTime;
};
} // namespace FbxSDKWrapper
} // namespace AZ