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o3de/Code/Tools/CryCommonTools/Export/GeometryExportSourceAdapter.h

37 lines
1.6 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// Original file Copyright Crytek GMBH or its affiliates, used under license.
#ifndef CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_GEOMETRYEXPORTSOURCEADAPTER_H
#define CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_GEOMETRYEXPORTSOURCEADAPTER_H
#pragma once
#include "ExportSourceDecoratorBase.h"
class GeometryExportSourceAdapter
: public ExportSourceDecoratorBase
{
public:
GeometryExportSourceAdapter(IExportSource* source, IGeometryFileData* geometryFileData, const std::vector<int>& geometryFileIndices);
virtual void ReadGeometryFiles(IExportContext* context, IGeometryFileData* geometryFileData);
virtual void ReadModels(const IGeometryFileData* geometryFileData, int geometryFileIndex, IModelData* modelData);
virtual bool ReadSkeleton(const IGeometryFileData* geometryFileData, int geometryFileIndex, const IModelData* modelData, int modelIndex, const IMaterialData* materialData, ISkeletonData* skeletonData);
private:
IGeometryFileData* m_geometryFileData;
std::vector<int> m_geometryFileIndices;
};
#endif // CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_GEOMETRYEXPORTSOURCEADAPTER_H