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36 lines
1.1 KiB
C++
36 lines
1.1 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzFramework/Process/ProcessCommunicator.h>
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//! CommunicatorTracePrinter listens to stderr and stdout of a running process and writes its output to the AZ_Trace system
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//! Importantly, it does not do any blocking operations.
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class CommunicatorTracePrinter
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{
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public:
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CommunicatorTracePrinter(AzFramework::ProcessCommunicator* communicator, const char* window);
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~CommunicatorTracePrinter();
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// call this periodically to drain the buffers and write them.
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void Pump();
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// drains the buffer into the string thats being built, then traces the string when it hits a newline.
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void ParseDataBuffer(AZ::u32 readSize, bool isFromStdErr);
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void WriteCurrentString(bool isFromStdError);
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private:
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AZStd::string m_window;
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AzFramework::ProcessCommunicator* m_communicator;
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char m_streamBuffer[128];
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AZStd::string m_stringBeingConcatenated;
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AZStd::string m_errorStringBeingConcatenated;
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};
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