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47 lines
1.1 KiB
C++
47 lines
1.1 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#if !defined(Q_MOC_RUN)
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#include <QTcpServer>
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#include <native/utilities/AssetUtilEBusHelper.h>
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#endif
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/** This Class is responsible for listening and getting new connections
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*/
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class ApplicationServer
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: public QTcpServer,
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public ApplicationServerBus::Handler
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{
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Q_OBJECT
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public:
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explicit ApplicationServer(QObject* parent = 0);
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virtual ~ApplicationServer();
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void incomingConnection(qintptr socketDescriptor) override;
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virtual bool startListening(unsigned short port = 0) = 0;
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//! ApplicationServerBus Handler
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int GetServerListeningPort() const override;
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static const char RandomListeningPortOption[];
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Q_SIGNALS:
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void newIncomingConnection(qintptr socketDescriptor);
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void ReadyToQuit(QObject* source);
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public Q_SLOTS:
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void QuitRequested();
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protected:
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int m_serverListeningPort = 0;
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bool m_isShuttingDown = false;
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};
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