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o3de/Code/Legacy/CrySystem/XConsoleVariable.h

318 lines
11 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <IConsole.h>
#include <ISystem.h>
#include <AzCore/std/function/function_template.h>
class CXConsole;
class CXConsoleVariableBase
: public ICVar
{
public:
//! constructor
//! \param pConsole must not be 0
CXConsoleVariableBase(CXConsole* pConsole, const char* sName, int nFlags, const char* help);
//! destructor
virtual ~CXConsoleVariableBase();
// interface ICVar --------------------------------------------------------------------------------------
void ClearFlags(int flags) override;
int GetFlags() const override;
int SetFlags(int flags) override;
const char* GetName() const override;
const char* GetHelp() override;
void Release() override;
void ForceSet(const char* s) override;
void SetOnChangeCallback(ConsoleVarFunc pChangeFunc) override;
uint64 AddOnChangeFunctor(const AZStd::function<void()>& pChangeFunctor) override;
ConsoleVarFunc GetOnChangeCallback() const override;
bool ShouldReset() const { return (m_nFlags & VF_RESETTABLE) != 0; }
void Reset() override
{
if (ShouldReset())
{
ResetImpl();
}
}
virtual void ResetImpl() = 0;
void SetLimits(float min, float max) override;
void GetLimits(float& min, float& max) override;
bool HasCustomLimits() override;
int GetRealIVal() const override { return GetIVal(); }
bool IsConstCVar() const override {return (m_nFlags & VF_CONST_CVAR) != 0; }
void SetDataProbeString(const char* pDataProbeString) override
{
CRY_ASSERT(m_pDataProbeString == NULL);
m_pDataProbeString = new char[ strlen(pDataProbeString) + 1 ];
azstrcpy(m_pDataProbeString, strlen(pDataProbeString) + 1, pDataProbeString);
}
const char* GetDataProbeString() const override;
protected: // ------------------------------------------------------------------------------------------
virtual const char* GetOwnDataProbeString() const
{
return GetString();
}
void CallOnChangeFunctions();
char* m_szName; // if VF_COPYNAME then this data need to be deleteed, otherwise it's pointer to .dll/.exe
char* m_psHelp; // pointer to the help string, might be 0
char* m_pDataProbeString; // value client is required to have for data probes
int m_nFlags; // e.g. VF_CHEAT, ...
using ChangeFunctorContainer = std::vector<std::pair<int, AZStd::function<void ()>> >;
ChangeFunctorContainer m_changeFunctors;
ConsoleVarFunc m_pChangeFunc; // Callback function that is called when this variable changes.
CXConsole* m_pConsole; // used for the callback OnBeforeVarChange()
float m_valueMin;
float m_valueMax;
bool m_hasCustomLimits;
};
//////////////////////////////////////////////////////////////////////////
class CXConsoleVariableString
: public CXConsoleVariableBase
{
public:
// constructor
CXConsoleVariableString(CXConsole* pConsole, const char* sName, const char* szDefault, int nFlags, const char* help)
: CXConsoleVariableBase(pConsole, sName, nFlags, help)
{
if (szDefault)
{
m_sValue = szDefault;
m_sDefault = szDefault;
}
}
// interface ICVar --------------------------------------------------------------------------------------
int GetIVal() const override { return atoi(m_sValue.c_str()); }
int64 GetI64Val() const override { return _atoi64(m_sValue.c_str()); }
float GetFVal() const override { return (float)atof(m_sValue.c_str()); }
const char* GetString() const override { return m_sValue.c_str(); }
void ResetImpl() override
{
Set(m_sDefault.c_str());
}
void Set(const char* s) override;
void Set(float f) override;
void Set(int i) override;
int GetType() override { return CVAR_STRING; }
private: // --------------------------------------------------------------------------------------------
AZStd::string m_sValue;
AZStd::string m_sDefault; //!<
};
class CXConsoleVariableInt
: public CXConsoleVariableBase
{
public:
// constructor
CXConsoleVariableInt(CXConsole* pConsole, const char* sName, const int iDefault, int nFlags, const char* help)
: CXConsoleVariableBase(pConsole, sName, nFlags, help)
, m_iValue(iDefault)
, m_iDefault(iDefault)
{
}
// interface ICVar --------------------------------------------------------------------------------------
int GetIVal() const override { return m_iValue; }
int64 GetI64Val() const override { return m_iValue; }
float GetFVal() const override { return (float)GetIVal(); }
const char* GetString() const override;
void ResetImpl() override { Set(m_iDefault); }
void Set(const char* s) override;
void Set(float f) override;
void Set(int i) override;
int GetType() override { return CVAR_INT; }
protected: // --------------------------------------------------------------------------------------------
int m_iValue;
int m_iDefault; //!<
};
//////////////////////////////////////////////////////////////////////////
class CXConsoleVariableFloat
: public CXConsoleVariableBase
{
public:
// constructor
CXConsoleVariableFloat(CXConsole* pConsole, const char* sName, const float fDefault, int nFlags, const char* help)
: CXConsoleVariableBase(pConsole, sName, nFlags, help)
, m_fValue(fDefault)
, m_fDefault(fDefault)
{
}
// interface ICVar --------------------------------------------------------------------------------------
int GetIVal() const override { return (int)m_fValue; }
int64 GetI64Val() const override { return (int64)m_fValue; }
float GetFVal() const override { return m_fValue; }
const char* GetString() const override;
void ResetImpl() override { Set(m_fDefault); }
void Set(const char* s) override;
void Set(float f) override;
void Set(int i) override;
int GetType() override { return CVAR_FLOAT; }
protected:
const char* GetOwnDataProbeString() const override
{
static char szReturnString[8];
sprintf_s(szReturnString, "%.1g", m_fValue);
return szReturnString;
}
private: // --------------------------------------------------------------------------------------------
float m_fValue;
float m_fDefault; //!<
};
class CXConsoleVariableIntRef
: public CXConsoleVariableBase
{
public:
//! constructor
//!\param pVar must not be 0
CXConsoleVariableIntRef(CXConsole* pConsole, const char* sName, int32* pVar, int nFlags, const char* help)
: CXConsoleVariableBase(pConsole, sName, nFlags, help)
, m_iValue(*pVar)
, m_iDefault(*pVar)
{
assert(pVar);
}
// interface ICVar --------------------------------------------------------------------------------------
int GetIVal() const override { return m_iValue; }
int64 GetI64Val() const override { return m_iValue; }
float GetFVal() const override { return (float)m_iValue; }
const char* GetString() const override;
void ResetImpl() override { Set(m_iDefault); }
void Set(const char* s) override;
void Set(float f) override;
void Set(int i) override;
int GetType() override { return CVAR_INT; }
private: // --------------------------------------------------------------------------------------------
int& m_iValue;
int m_iDefault; //!<
};
class CXConsoleVariableStringRef
: public CXConsoleVariableBase
{
public:
//! constructor
//!\param userBuf must not be 0
CXConsoleVariableStringRef(CXConsole* pConsole, const char* sName, const char** userBuf, const char* defaultValue, int nFlags, const char* help)
: CXConsoleVariableBase(pConsole, sName, nFlags, help)
, m_sValue(defaultValue)
, m_sDefault(defaultValue)
, m_userPtr(*userBuf)
{
m_userPtr = m_sValue.c_str();
assert(userBuf);
}
// interface ICVar --------------------------------------------------------------------------------------
int GetIVal() const override { return atoi(m_sValue.c_str()); }
int64 GetI64Val() const override { return _atoi64(m_sValue.c_str()); }
float GetFVal() const override { return (float)atof(m_sValue.c_str()); }
const char* GetString() const override
{
return m_sValue.c_str();
}
void ResetImpl() override { Set(m_sDefault.c_str()); }
void Set(const char* s) override;
void Set(float f) override
{
AZStd::fixed_string<32> s = AZStd::fixed_string<32>::format("%g", f);
Set(s.c_str());
}
void Set(int i) override
{
AZStd::fixed_string<32> s = AZStd::fixed_string<32>::format("%d", i);
Set(s.c_str());
}
int GetType() override { return CVAR_STRING; }
private: // --------------------------------------------------------------------------------------------
AZStd::string m_sValue;
AZStd::string m_sDefault;
const char*& m_userPtr; //!<
};
class CXConsoleVariableFloatRef
: public CXConsoleVariableBase
{
public:
//! constructor
//!\param pVar must not be 0
CXConsoleVariableFloatRef(CXConsole* pConsole, const char* sName, float* pVar, int nFlags, const char* help)
: CXConsoleVariableBase(pConsole, sName, nFlags, help)
, m_fValue(*pVar)
, m_fDefault(*pVar)
{
assert(pVar);
}
// interface ICVar --------------------------------------------------------------------------------------
int GetIVal() const override { return (int)m_fValue; }
int64 GetI64Val() const override { return (int64)m_fValue; }
float GetFVal() const override { return m_fValue; }
const char* GetString() const override;
void ResetImpl() override { Set(m_fDefault); }
void Set(const char* s) override;
void Set(float f) override;
void Set(int i) override;
int GetType() override { return CVAR_FLOAT; }
protected:
const char *GetOwnDataProbeString() const override
{
static char szReturnString[8];
sprintf_s(szReturnString, "%.1g", m_fValue);
return szReturnString;
}
private: // --------------------------------------------------------------------------------------------
float& m_fValue;
float m_fDefault; //!<
};