Files
o3de/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Editor/TexturePresetSelectionWidget.cpp
T
Qing Tao 89e6df1c7f ATOM-16575 clean up image builder presets files (#4611)
ATOM-16575 clean up image builder presets files
Removed unused image builder presets
Deprecating preset UUID and use preset name as unique id
Delete all .exportsettings file which were only used for legacy imageProcessing gem.

Signed-off-by: Qing Tao <qingtao@amazon.com>
2021-10-11 15:18:39 -07:00

194 lines
8.3 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "TexturePresetSelectionWidget.h"
#include <Source/Editor/ui_TexturePresetSelectionWidget.h>
#include <QCheckBox>
#include <QComboBox>
#include <QPushButton>
#include <AzFramework/StringFunc/StringFunc.h>
#include <BuilderSettings/PresetSettings.h>
namespace ImageProcessingAtomEditor
{
using namespace ImageProcessingAtom;
TexturePresetSelectionWidget::TexturePresetSelectionWidget(EditorTextureSetting& textureSetting, QWidget* parent /*= nullptr*/)
: QWidget(parent)
, m_ui(new Ui::TexturePresetSelectionWidget)
, m_textureSetting(&textureSetting)
{
m_ui->setupUi(this);
// Add presets into combo box
m_presetList.clear();
auto& presetFilterMap = BuilderSettingManager::Instance()->GetPresetFilterMap();
AZStd::unordered_set<ImageProcessingAtom::PresetName> noFilterPresetList;
// Check if there is any filtered preset list first
for(auto& presetFilter : presetFilterMap)
{
if (presetFilter.first.empty())
{
noFilterPresetList = presetFilter.second;
}
else if (IsMatchingWithFileMask(m_textureSetting->m_textureName, presetFilter.first))
{
for(const auto& presetName : presetFilter.second)
{
m_presetList.insert(presetName);
}
}
}
// If no filtered preset list available or should list all presets, use non-filter list
if (m_presetList.size() == 0 || m_listAllPresets)
{
m_presetList = noFilterPresetList;
}
foreach (const auto& presetName, m_presetList)
{
m_ui->presetComboBox->addItem(QString(presetName.GetCStr()));
}
// Set current preset
const auto& currPreset = m_textureSetting->GetMultiplatformTextureSetting().m_preset;
const PresetSettings* presetSetting = BuilderSettingManager::Instance()->GetPreset(currPreset);
if (presetSetting)
{
m_ui->presetComboBox->setCurrentText(presetSetting->m_name.GetCStr());
QObject::connect(m_ui->presetComboBox, static_cast<void(QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this, &TexturePresetSelectionWidget::OnChangePreset);
// Suppress engine reduction checkbox
m_ui->serCheckBox->setCheckState(m_textureSetting->GetMultiplatformTextureSetting().m_suppressEngineReduce ? Qt::CheckState::Checked : Qt::CheckState::Unchecked);
SetCheckBoxReadOnly(m_ui->serCheckBox, presetSetting->m_suppressEngineReduce);
QObject::connect(m_ui->serCheckBox, &QCheckBox::clicked, this, &TexturePresetSelectionWidget::OnCheckBoxStateChanged);
// Set convention label
SetPresetConvention(presetSetting);
}
// Reset btn
QObject::connect(m_ui->resetBtn, &QPushButton::clicked, this, &TexturePresetSelectionWidget::OnRestButton);
// PresetInfo btn
QObject::connect(m_ui->infoBtn, &QPushButton::clicked, this, &TexturePresetSelectionWidget::OnPresetInfoButton);
// Tooltips
m_ui->activeFileConventionLabel->setToolTip(QString("Displays the supported naming convention for the selected preset."));
m_ui->presetComboBox->setToolTip(QString("Choose a preset to update the preview and other properties."));
m_ui->resetBtn->setToolTip(QString("Reset values to current preset defaults."));
m_ui->serCheckBox->setToolTip(QString("Preserves the original size. Use this setting for textures that include text."));
m_ui->infoBtn->setToolTip(QString("Show detail properties of the current preset"));
EditorInternalNotificationBus::Handler::BusConnect();
}
TexturePresetSelectionWidget::~TexturePresetSelectionWidget()
{
EditorInternalNotificationBus::Handler::BusDisconnect();
}
void TexturePresetSelectionWidget::OnCheckBoxStateChanged(bool checked)
{
for (auto& it : m_textureSetting->m_settingsMap)
{
it.second.m_suppressEngineReduce = checked;
}
m_textureSetting->SetIsOverrided();
EditorInternalNotificationBus::Broadcast(&EditorInternalNotificationBus::Events::OnEditorSettingsChanged, false, BuilderSettingManager::s_defaultPlatform);
}
void TexturePresetSelectionWidget::OnRestButton()
{
m_textureSetting->SetToPreset(PresetName(m_ui->presetComboBox->currentText().toUtf8().data()));
EditorInternalNotificationBus::Broadcast(&EditorInternalNotificationBus::Events::OnEditorSettingsChanged, true, BuilderSettingManager::s_defaultPlatform);
}
void TexturePresetSelectionWidget::OnChangePreset(int index)
{
QString text = m_ui->presetComboBox->itemText(index);
m_textureSetting->SetToPreset(PresetName(text.toUtf8().data()));
EditorInternalNotificationBus::Broadcast(&EditorInternalNotificationBus::Events::OnEditorSettingsChanged, true, BuilderSettingManager::s_defaultPlatform);
}
void ImageProcessingAtomEditor::TexturePresetSelectionWidget::OnPresetInfoButton()
{
const auto& currPreset = m_textureSetting->GetMultiplatformTextureSetting().m_preset;
const PresetSettings* presetSetting = BuilderSettingManager::Instance()->GetPreset(currPreset);
m_presetPopup.reset(new PresetInfoPopup(presetSetting, this));
m_presetPopup->installEventFilter(this);
m_presetPopup->show();
}
void TexturePresetSelectionWidget::OnEditorSettingsChanged(bool needRefresh, const AZStd::string& /*platform*/)
{
if (needRefresh)
{
bool oldState = m_ui->serCheckBox->blockSignals(true);
m_ui->serCheckBox->setChecked(m_textureSetting->GetMultiplatformTextureSetting().m_suppressEngineReduce);
// If the preset's SER is true, texture setting should not override
const auto& currPreset = m_textureSetting->GetMultiplatformTextureSetting().m_preset;
const PresetSettings* presetSetting = BuilderSettingManager::Instance()->GetPreset(currPreset);
if (presetSetting)
{
SetCheckBoxReadOnly(m_ui->serCheckBox, presetSetting->m_suppressEngineReduce);
SetPresetConvention(presetSetting);
// If there is preset info dialog open, update the text
if (m_presetPopup && m_presetPopup->isVisible())
{
m_presetPopup->RefreshPresetInfoLabel(presetSetting);
}
}
m_ui->serCheckBox->blockSignals(oldState);
}
}
bool TexturePresetSelectionWidget::IsMatchingWithFileMask(const AZStd::string& filename, const AZStd::string& fileMask)
{
if (fileMask.empty())
{
// Will not match with empty string
return false;
}
else
{
// Extract the file name and compare if it ends with file mask or not
AZStd::string filenameNoExt;
AzFramework::StringFunc::Path::GetFileName(filename.c_str(), filenameNoExt);
return filenameNoExt.length() >= fileMask.length() && filenameNoExt.compare(filenameNoExt.length() - fileMask.length(), fileMask.length(), fileMask) == 0;
}
}
void ImageProcessingAtomEditor::TexturePresetSelectionWidget::SetPresetConvention(const PresetSettings* presetSettings)
{
AZStd::string conventionText = "";
if (presetSettings)
{
int i = 0;
for (const PlatformName& filemask : presetSettings->m_fileMasks)
{
conventionText += i > 0 ? " " + filemask : filemask;
i++;
}
}
m_ui->conventionLabel->setText(QString(conventionText.c_str()));
}
void ImageProcessingAtomEditor::TexturePresetSelectionWidget::SetCheckBoxReadOnly(QCheckBox* checkBox, bool readOnly)
{
checkBox->setAttribute(Qt::WA_TransparentForMouseEvents, readOnly);
checkBox->setFocusPolicy(readOnly ? Qt::NoFocus : Qt::StrongFocus);
checkBox->setEnabled(!readOnly);
}
}//namespace ImageProcessingAtomEditor
#include <Source/Editor/moc_TexturePresetSelectionWidget.cpp>