Files
o3de/Gems/EMotionFX/Code/Include/Integration/MotionExtractionBus.h
T
Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
2021-06-30 19:51:55 -07:00

25 lines
628 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Component/ComponentBus.h>
namespace EMotionFX
{
namespace Integration
{
class MotionExtractionRequests
: public AZ::ComponentBus
{
public:
virtual void ExtractMotion(const AZ::Vector3& deltaPosition, float deltaTime) = 0;
};
using MotionExtractionRequestBus = AZ::EBus<MotionExtractionRequests>;
}
}