Files
o3de/Code/Tools/SceneAPI/SceneData/GraphData/SkinMeshData.h
T
Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
2021-07-16 15:25:48 -07:00

31 lines
742 B
C++

#pragma once
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <SceneAPI/SceneData/SceneDataConfiguration.h>
#include <SceneAPI/SceneData/GraphData/MeshData.h>
namespace AZ
{
namespace SceneData
{
namespace GraphData
{
class SkinMeshData
: public MeshData
{
public:
AZ_RTTI(SkinMeshData, "{F765B68B-101E-4CED-879A-663AEDE6AE89}", MeshData);
virtual ~SkinMeshData() override = default;
};
} // GraphData
} // SceneData
} // AZ