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BlendColorGradingLutsPass.cpp
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1. Add nullptr checks to prevent crashes when non-critical shaders fail to compile. (#5451)
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4 years ago |
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BlendColorGradingLutsPass.h
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Overhaul of LookModification (#3282)
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4 years ago |
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BloomBlurPass.cpp
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some unused fixes
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4 years ago |
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BloomBlurPass.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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BloomCompositePass.cpp
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fixing Atom
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4 years ago |
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BloomCompositePass.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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BloomDownsamplePass.cpp
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fixing Atom
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4 years ago |
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BloomDownsamplePass.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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BloomParentPass.cpp
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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BloomParentPass.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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DepthOfFieldBokehBlurPass.cpp
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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DepthOfFieldBokehBlurPass.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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DepthOfFieldCompositePass.cpp
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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DepthOfFieldCompositePass.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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DepthOfFieldCopyFocusDepthToCpuPass.cpp
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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DepthOfFieldCopyFocusDepthToCpuPass.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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DepthOfFieldMaskPass.cpp
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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DepthOfFieldMaskPass.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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DepthOfFieldParentPass.cpp
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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DepthOfFieldParentPass.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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DepthOfFieldPencilMap.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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DepthOfFieldReadBackFocusDepthPass.cpp
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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DepthOfFieldReadBackFocusDepthPass.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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DepthOfFieldWriteFocusDepthFromGpuPass.cpp
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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DepthOfFieldWriteFocusDepthFromGpuPass.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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DepthUpsamplePass.cpp
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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DepthUpsamplePass.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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ExposureControlRenderProxy.cpp
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ATOM-16063 Remove SetShaderResourceGroupCallback in scene and update scene srg handling (#3969)
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4 years ago |
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EyeAdaptationPass.cpp
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Fix track view bug where postfxs do not render correctly. (#5465)
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4 years ago |
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EyeAdaptationPass.h
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ATOM-16063 Remove SetShaderResourceGroupCallback in scene and update scene srg handling (#3969)
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4 years ago |
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FastDepthAwareBlurPasses.cpp
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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FastDepthAwareBlurPasses.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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HDRColorGradingPass.cpp
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White Balance Updates (#4887)
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4 years ago |
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HDRColorGradingPass.h
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White Balance Updates (#4887)
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4 years ago |
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LookModificationCompositePass.cpp
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ATOM-16489 Add find passes functions for Scene or RenderPipeline in PassSystemInterface (#4739) (#4963)
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4 years ago |
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LookModificationCompositePass.h
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Overhaul of LookModification (#3282)
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4 years ago |
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LookModificationTransformPass.cpp
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Overhaul of LookModification (#3282)
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4 years ago |
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LookModificationTransformPass.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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LuminanceHistogramGeneratorPass.cpp
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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LuminanceHistogramGeneratorPass.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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NewDepthOfFieldPasses.cpp
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Cleaned up new Depth of Field, ready for PR
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4 years ago |
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NewDepthOfFieldPasses.h
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Addressing review feedback
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4 years ago |
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PostProcessingShaderOptionBase.cpp
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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PostProcessingShaderOptionBase.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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SMAABasePass.cpp
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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SMAABasePass.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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SMAABlendingWeightCalculationPass.cpp
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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SMAABlendingWeightCalculationPass.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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SMAACommon.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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SMAAConfigurationDescriptor.cpp
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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SMAAConfigurationDescriptor.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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SMAAEdgeDetectionPass.cpp
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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SMAAEdgeDetectionPass.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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SMAAFeatureProcessor.cpp
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ATOM-16489 Add find passes functions for Scene or RenderPipeline in PassSystemInterface (#4739) (#4963)
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4 years ago |
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SMAAFeatureProcessor.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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SMAANeighborhoodBlendingPass.cpp
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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SMAANeighborhoodBlendingPass.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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SsaoPasses.cpp
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Do not run SSAO pass when disabled (#3826)
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4 years ago |
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SsaoPasses.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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SubsurfaceScatteringPass.cpp
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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SubsurfaceScatteringPass.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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TaaPass.cpp
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removing commented line in TAA pass
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4 years ago |
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TaaPass.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |