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o3de/Gems/Atom/Utils
Ken Pruiksma ff4412db7c
Calculating uv transforms for terrain detail materials (#7375)
Calculating uv transforms for terrain detail materials

This adds support for uv transforms in terrain detail materials. To support this work, the code for generating a matrix from material properties was pulled out of the material functor and put into a new MaterialUtils file in Atom Utils.
4 years ago
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Code Calculating uv transforms for terrain detail materials (#7375) 4 years ago
CMakeLists.txt Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago