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o3de/Gems/Atom/Tools/MaterialEditor/Code/Source/main.cpp

25 lines
584 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <MaterialEditorApplication.h>
int main(int argc, char** argv)
{
AzQtComponents::AzQtApplication::InitializeDpiScaling();
MaterialEditor::MaterialEditorApplication app(&argc, &argv);
if (app.LaunchLocalServer())
{
app.Start(AZ::ComponentApplication::Descriptor{});
app.exec();
app.Stop();
}
return 0;
}