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o3de/AutomatedTesting/Materials/terrain_grass_01.mtl

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<Material MtlFlags="524288" Shader="Terrain.Layer" GenMask="200000000" StringGenMask="%TEMP_TERRAIN" SurfaceType="mat_grass" Diffuse="0.50288647,0.61049569,0.48514995" Specular="0,0,0" Opacity="1" Shininess="10" CloakAmount="0" vertModifType="0" LayerAct="1">
<Textures>
<Texture Map="Diffuse" File="Textures/terrain/ama_white_01.dds"/>
</Textures>
<PublicParams BlendFalloff="2.3" DetailTextureStrength="1" BlendFactor="4.79" IndirectColor="0.25,0.25,0.25"/>
</Material>