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o3de/Code/Framework/AzManipulatorTestFramework/Tests/ViewportInteractionTest.cpp

130 lines
4.5 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "AzManipulatorTestFrameworkTestFixtures.h"
#include <AzManipulatorTestFramework/ViewportInteraction.h>
namespace UnitTest
{
class AValidViewportInteraction : public ToolsApplicationFixture
{
public:
AValidViewportInteraction()
: m_viewportInteraction(AZStd::make_unique<AzManipulatorTestFramework::ViewportInteraction>())
{
}
protected:
void SetUpEditorFixtureImpl() override
{
m_cameraState = AzFramework::CreateIdentityDefaultCamera(AZ::Vector3::CreateZero(), AZ::Vector2(800.0f, 600.0f));
}
public:
AZStd::unique_ptr<AzManipulatorTestFramework::ViewportInteraction> m_viewportInteraction;
AzFramework::CameraState m_cameraState;
};
TEST_F(AValidViewportInteraction, HasViewportId1234)
{
EXPECT_EQ(m_viewportInteraction->GetViewportId(), 1234);
}
TEST_F(AValidViewportInteraction, CanSetAndGetCameraState)
{
m_viewportInteraction->SetCameraState(m_cameraState);
const auto cameraState = m_viewportInteraction->GetCameraState();
EXPECT_EQ(cameraState.m_position, m_cameraState.m_position);
EXPECT_EQ(cameraState.m_forward, m_cameraState.m_forward);
}
TEST_F(AValidViewportInteraction, CanEnableGridSnapping)
{
bool snapping = false;
m_viewportInteraction->SetGridSnapping(true);
AzToolsFramework::ViewportInteraction::ViewportSettingsRequestBus::EventResult(
snapping, m_viewportInteraction->GetViewportId(),
&AzToolsFramework::ViewportInteraction::ViewportSettingsRequestBus::Events::GridSnappingEnabled);
EXPECT_TRUE(snapping);
}
TEST_F(AValidViewportInteraction, CanDisableGridSnapping)
{
bool snapping = true;
m_viewportInteraction->SetGridSnapping(false);
AzToolsFramework::ViewportInteraction::ViewportSettingsRequestBus::EventResult(
snapping, m_viewportInteraction->GetViewportId(),
&AzToolsFramework::ViewportInteraction::ViewportSettingsRequestBus::Events::GridSnappingEnabled);
EXPECT_FALSE(snapping);
}
TEST_F(AValidViewportInteraction, CanGetAndSetGridSize)
{
float gridSize = 0.0f;
const float expectedGridSize = 50.0f;
m_viewportInteraction->SetGridSize(expectedGridSize);
m_viewportInteraction->SetGridSnapping(false);
AzToolsFramework::ViewportInteraction::ViewportSettingsRequestBus::EventResult(
gridSize, m_viewportInteraction->GetViewportId(),
&AzToolsFramework::ViewportInteraction::ViewportSettingsRequestBus::Events::GridSize);
EXPECT_EQ(gridSize, expectedGridSize);
}
TEST_F(AValidViewportInteraction, CanEnableAngularSnapping)
{
bool snapping = false;
m_viewportInteraction->SetAngularSnapping(true);
AzToolsFramework::ViewportInteraction::ViewportSettingsRequestBus::EventResult(
snapping, m_viewportInteraction->GetViewportId(),
&AzToolsFramework::ViewportInteraction::ViewportSettingsRequestBus::Events::AngleSnappingEnabled);
EXPECT_TRUE(snapping);
}
TEST_F(AValidViewportInteraction, CanDisableAngularSnapping)
{
bool snapping = true;
m_viewportInteraction->SetAngularSnapping(false);
AzToolsFramework::ViewportInteraction::ViewportSettingsRequestBus::EventResult(
snapping, m_viewportInteraction->GetViewportId(),
&AzToolsFramework::ViewportInteraction::ViewportSettingsRequestBus::Events::AngleSnappingEnabled);
EXPECT_FALSE(snapping);
}
TEST_F(AValidViewportInteraction, CanGetAndSetAngleStep)
{
float angularStep = 0.0f;
const float expectedAngularStep = 50.0f;
m_viewportInteraction->SetAngularStep(expectedAngularStep);
AzToolsFramework::ViewportInteraction::ViewportSettingsRequestBus::EventResult(
angularStep, m_viewportInteraction->GetViewportId(),
&AzToolsFramework::ViewportInteraction::ViewportSettingsRequestBus::Events::AngleStep);
EXPECT_EQ(angularStep, expectedAngularStep);
}
TEST_F(AValidViewportInteraction, HasAValidGetDebugDisplay)
{
AzFramework::DebugDisplayRequests& debugDisplay = m_viewportInteraction->GetDebugDisplay();
EXPECT_NE(nullptr, &debugDisplay);
}
} // namespace UnitTest