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101 lines
4.3 KiB
C++
101 lines
4.3 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#include "PropertyVisibilityFunctorSourceData.h"
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#include <Atom/RPI.Reflect/Shader/ShaderOptionGroupLayout.h>
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#include <AzCore/Serialization/SerializeContext.h>
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#include <Atom/RPI.Edit/Material/MaterialUtils.h>
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namespace AZ
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{
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namespace Render
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{
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void PropertyVisibilityFunctorSourceData::Reflect(ReflectContext* context)
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{
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if (auto* serializeContext = azrtti_cast<SerializeContext*>(context))
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{
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serializeContext->Class<ActionSourceData>()
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->Version(1)
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->Field("triggerProperty", &ActionSourceData::m_triggerPropertyName)
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->Field("triggerValue", &ActionSourceData::m_triggerValue)
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->Field("visibility", &ActionSourceData::m_visibility)
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;
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serializeContext->Class<PropertyVisibilityFunctorSourceData>()
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->Version(2)
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->Field("actions", &PropertyVisibilityFunctorSourceData::m_actions)
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->Field("affectedProperties", &PropertyVisibilityFunctorSourceData::m_affectedPropertyNames)
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;
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}
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}
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RPI::MaterialFunctorSourceData::FunctorResult PropertyVisibilityFunctorSourceData::CreateFunctor(const EditorContext& context) const
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{
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using namespace RPI;
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RPI::Ptr<PropertyVisibilityFunctor> functor = aznew PropertyVisibilityFunctor;
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functor->m_actions.reserve(m_actions.size());
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for (const auto& actionSource : m_actions)
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{
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functor->m_actions.emplace_back();
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PropertyVisibilityFunctor::Action& action = functor->m_actions.back();
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action.m_triggerPropertyIndex = context.FindMaterialPropertyIndex(AZ::Name{ actionSource.m_triggerPropertyName });
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if (action.m_triggerPropertyIndex.IsNull())
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{
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return Failure();
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}
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AddMaterialPropertyDependency(functor, action.m_triggerPropertyIndex);
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if (!actionSource.m_triggerValue.Resolve(*context.GetMaterialPropertiesLayout(), Name{ actionSource.m_triggerPropertyName }))
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{
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// Error is reported in Resolve().
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return Failure();
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}
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const MaterialPropertyDescriptor* propertyDescriptor = context.GetMaterialPropertiesLayout()->GetPropertyDescriptor(action.m_triggerPropertyIndex);
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// Enum type should resolve further to a unit32_t from the string source.
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if (propertyDescriptor->GetDataType() == RPI::MaterialPropertyDataType::Enum)
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{
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if (!RPI::MaterialUtils::ResolveMaterialPropertyEnumValue(
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propertyDescriptor,
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Name(actionSource.m_triggerValue.GetValue().GetValue<AZStd::string>()),
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action.m_triggerValue))
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{
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return Failure();
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}
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}
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else
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{
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action.m_triggerValue = actionSource.m_triggerValue.GetValue();
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}
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action.m_visibility = actionSource.m_visibility;
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}
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functor->m_affectedProperties.reserve(m_affectedPropertyNames.size());
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for (const AZStd::string& name : m_affectedPropertyNames)
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{
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RPI::MaterialPropertyIndex index = context.FindMaterialPropertyIndex(AZ::Name{ name });
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if (index.IsNull())
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{
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return Failure();
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}
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functor->m_affectedProperties.push_back(index);
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}
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return Success(RPI::Ptr<MaterialFunctor>(functor));
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}
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} // namespace Render
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} // namespace AZ
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