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100 lines
2.4 KiB
C++
100 lines
2.4 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "UnitTestRunner.h"
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#include <QElapsedTimer>
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#include <QCoreApplication>
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namespace AssetProcessorBuildTarget
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{
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//! This function returns the build system target name
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AZStd::string_view GetBuildTargetName()
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{
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#if !defined (LY_CMAKE_TARGET)
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#error "LY_CMAKE_TARGET must be defined in order to add this source file to a CMake executable target"
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#endif
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return AZStd::string_view{ LY_CMAKE_TARGET };
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}
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}
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UnitTestRegistry* UnitTestRegistry::s_first = nullptr;
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UnitTestRegistry::UnitTestRegistry(const char* name)
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: m_name(name)
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{
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m_next = s_first;
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s_first = this;
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}
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int UnitTestRun::UnitTestPriority() const
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{
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return 0;
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}
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const char* UnitTestRun::GetName() const
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{
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return m_name;
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}
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void UnitTestRun::SetName(const char* name)
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{
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m_name = name;
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}
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namespace UnitTestUtils
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{
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void SleepForMinimumFileSystemTime()
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{
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// note that on Mac, the file system has a resolution of 1 second, and since we're using modtime for a bunch of things,
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// not the actual hash files, we have to wait different amount depending on the OS.
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#ifdef AZ_PLATFORM_WINDOWS
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int milliseconds = 1;
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#else
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int milliseconds = 1001;
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#endif
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AZStd::this_thread::sleep_for(AZStd::chrono::milliseconds(milliseconds));
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}
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bool CreateDummyFile(const QString& fullPathToFile, QString contents)
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{
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QFileInfo fi(fullPathToFile);
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QDir fp(fi.path());
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fp.mkpath(".");
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QFile writer(fullPathToFile);
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if (!writer.open(QFile::WriteOnly))
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{
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return false;
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}
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{
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QTextStream ts(&writer);
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ts.setCodec("UTF-8");
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ts << contents;
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}
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return true;
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}
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bool BlockUntil(bool& varToWatch, int millisecondsMax)
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{
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QElapsedTimer limit;
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limit.start();
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varToWatch = false;
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while ((!varToWatch) && (limit.elapsed() < millisecondsMax))
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{
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QCoreApplication::processEvents(QEventLoop::AllEvents, 10);
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}
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// and then once more, so that any queued events as a result of the above finish.
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QCoreApplication::processEvents(QEventLoop::AllEvents, 10);
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return (varToWatch);
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}
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}
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