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o3de/Code/Tools/AssetProcessor/native/unittests/ConnectionUnitTests.h

48 lines
1.2 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#if !defined(Q_MOC_RUN)
#include "native/connection/connection.h"
#include <AzTest/AzTest.h>
#include "UnitTestRunner.h"
#include <native/utilities/PlatformConfiguration.h>
#endif
namespace AssetProcessor
{
class PlatformConfiguration;
}
class ConnectionForSendTest : public Connection
{
public:
ConnectionForSendTest() : Connection() {}
~ConnectionForSendTest() = default;
ConnectionForSendTest(ConnectionForSendTest&) = delete;
ConnectionForSendTest(ConnectionForSendTest&&) = delete;
MOCK_METHOD2(Send, size_t(unsigned int /*serial*/, const AzFramework::AssetSystem::BaseAssetProcessorMessage& /*message*/));
};
class ConnectionUnitTest
: public UnitTestRun
{
Q_OBJECT
public:
ConnectionUnitTest() = default;
virtual void StartTest() override;
virtual int UnitTestPriority() const override;
virtual ~ConnectionUnitTest();
private:
::testing::NiceMock<ConnectionForSendTest> m_testConnection;
};