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59 lines
1.9 KiB
C++
59 lines
1.9 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzCore/Component/Component.h>
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#include <WhiteBox/WhiteBoxBus.h>
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namespace AZ::Data
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{
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class AssetHandler;
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}
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namespace WhiteBox
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{
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class RenderMeshInterface;
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//! System component for the White Box Tool.
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class WhiteBoxSystemComponent
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: public AZ::Component
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, private WhiteBoxRequestBus::Handler
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{
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public:
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AZ_COMPONENT(WhiteBoxSystemComponent, "{BD393FD9-CF47-433D-B171-C44FE2F7069F}");
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static void Reflect(AZ::ReflectContext* context);
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WhiteBoxSystemComponent();
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WhiteBoxSystemComponent(const WhiteBoxSystemComponent&) = delete;
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WhiteBoxSystemComponent& operator=(const WhiteBoxSystemComponent&) = delete;
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~WhiteBoxSystemComponent();
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static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided);
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static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible);
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static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required);
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static void GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent);
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// WhiteBoxRequestBus ...
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AZStd::unique_ptr<RenderMeshInterface> CreateRenderMeshInterface() override;
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void SetRenderMeshInterfaceBuilder(RenderMeshInterfaceBuilderFn builder) override;
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protected:
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// AZ::Component ...
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void Activate() override;
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AZStd::vector<AZStd::unique_ptr<AZ::Data::AssetHandler>> m_assetHandlers;
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private:
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// AZ::Component ...
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void Deactivate() override;
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//! The builder invoked by CreateRenderMeshInterface.
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RenderMeshInterfaceBuilderFn m_renderMeshInterfaceBuilder;
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};
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} // namespace WhiteBox
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