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41 lines
1.3 KiB
C++
41 lines
1.3 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "Components/EditorWhiteBoxColliderComponent.h"
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#include "EditorWhiteBoxComponent.h"
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#include "EditorWhiteBoxSystemComponent.h"
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#include "WhiteBoxEditorModule.h"
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namespace WhiteBox
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{
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AZ_CLASS_ALLOCATOR_IMPL(WhiteBoxEditorModule, AZ::SystemAllocator, 0)
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WhiteBoxEditorModule::WhiteBoxEditorModule()
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: WhiteBoxModule()
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{
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// push results of [MyComponent]::CreateDescriptor() into m_descriptors here
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m_descriptors.insert(
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m_descriptors.end(),
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{
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EditorWhiteBoxSystemComponent::CreateDescriptor(),
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EditorWhiteBoxComponent::CreateDescriptor(),
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EditorWhiteBoxColliderComponent::CreateDescriptor(),
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});
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}
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WhiteBoxEditorModule::~WhiteBoxEditorModule() = default;
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AZ::ComponentTypeList WhiteBoxEditorModule::GetRequiredSystemComponents() const
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{
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// add required SystemComponents to the SystemEntity
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return AZ::ComponentTypeList{azrtti_typeid<EditorWhiteBoxSystemComponent>()};
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}
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} // namespace WhiteBox
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AZ_DECLARE_MODULE_CLASS(Gem_WhiteBoxEditor, WhiteBox::WhiteBoxEditorModule)
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