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56 lines
1.8 KiB
C++
56 lines
1.8 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include "Rendering/WhiteBoxRenderData.h"
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#include "WhiteBox/WhiteBoxComponentBus.h"
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#include <AzCore/Component/Component.h>
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#include <AzCore/Component/TransformBus.h>
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#include <AzCore/Math/Transform.h>
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namespace WhiteBox
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{
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class RenderMeshInterface;
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//! Runtime representation of White Box.
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class WhiteBoxComponent
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: public AZ::Component
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, public WhiteBoxComponentRequestBus::Handler
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, private AZ::TransformNotificationBus::Handler
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{
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public:
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AZ_COMPONENT(WhiteBoxComponent, "{6CFD4D82-FA68-4C18-BE67-43FC2B755B64}", AZ::Component)
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static void Reflect(AZ::ReflectContext* context);
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WhiteBoxComponent();
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WhiteBoxComponent(const WhiteBoxComponent&) = delete;
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WhiteBoxComponent& operator=(const WhiteBoxComponent&) = delete;
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WhiteBoxComponent(WhiteBoxComponent&&) = default;
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WhiteBoxComponent& operator=(WhiteBoxComponent&&) = default;
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~WhiteBoxComponent();
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// WhiteBoxComponentRequestBus ...
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bool WhiteBoxIsVisible() const override;
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void GenerateWhiteBoxMesh(const WhiteBoxRenderData& whiteBoxRenderData);
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private:
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// AZ::Component ...
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void Activate() override;
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void Deactivate() override;
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// TransformNotificationBus ...
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void OnTransformChanged(const AZ::Transform& local, const AZ::Transform& world) override;
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WhiteBoxRenderData m_whiteBoxRenderData; //!< Intermediate format to store White Box render data.
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AZStd::unique_ptr<RenderMeshInterface> m_renderMesh; //!< The render mesh to use for White Box rendering.
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};
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} // namespace WhiteBox
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