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o3de/Gems/WhiteBox/Code/Source/Viewport/WhiteBoxPolygonScaleModifie...

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9.8 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "EditorWhiteBoxPolygonModifierBus.h"
#include "SubComponentModes/EditorWhiteBoxDefaultModeBus.h"
#include "Util/WhiteBoxMathUtil.h"
#include "Viewport/WhiteBoxViewportConstants.h"
#include "WhiteBoxPolygonScaleModifier.h"
#include <AzFramework/Viewport/ViewportColors.h>
#include <AzToolsFramework/Manipulators/ManipulatorManager.h>
#include <AzToolsFramework/Manipulators/ManipulatorView.h>
#include <EditorWhiteBoxComponentModeBus.h>
#include <WhiteBox/EditorWhiteBoxComponentBus.h>
namespace WhiteBox
{
AZ_CLASS_ALLOCATOR_IMPL(PolygonScaleModifier, AZ::SystemAllocator, 0)
PolygonScaleModifier::PolygonScaleModifier(
const Api::PolygonHandle& polygonHandle, const AZ::EntityComponentIdPair& entityComponentIdPair)
: m_entityComponentIdPair(entityComponentIdPair)
, m_polygonHandle(polygonHandle)
{
CreateManipulators();
}
PolygonScaleModifier::~PolygonScaleModifier()
{
DestroyManipulators();
}
void PolygonScaleModifier::Refresh()
{
DestroyManipulators();
CreateManipulators();
}
void PolygonScaleModifier::DestroyManipulators()
{
for (auto& manipulator : m_scaleManipulators)
{
manipulator->Unregister();
}
m_scaleManipulators.clear();
}
void PolygonScaleModifier::CreateManipulators()
{
WhiteBoxMesh* whiteBox = nullptr;
EditorWhiteBoxComponentRequestBus::EventResult(
whiteBox, m_entityComponentIdPair, &EditorWhiteBoxComponentRequests::GetWhiteBoxMesh);
const auto borderVertexHandlesCollection = Api::PolygonBorderVertexHandles(*whiteBox, m_polygonHandle);
const auto midpoint = Api::PolygonMidpoint(*whiteBox, m_polygonHandle);
for (const auto& borderVertexHandles : borderVertexHandlesCollection)
{
for (const auto& vertexHandle : borderVertexHandles)
{
auto manipulator = AzToolsFramework::LinearManipulator::MakeShared(
AzToolsFramework::WorldFromLocalWithUniformScale(m_entityComponentIdPair.GetEntityId()));
const AZ::Vector3 vertexPosition = Api::VertexPosition(*whiteBox, vertexHandle);
const AZ::Vector3 axis = (vertexPosition - midpoint).GetNormalized();
manipulator->AddEntityComponentIdPair(m_entityComponentIdPair);
manipulator->SetLocalPosition(vertexPosition);
manipulator->SetLocalOrientation(CalculateLocalOrientation(axis));
manipulator->SetAxis(AZ::Vector3::CreateAxisX());
AzToolsFramework::ManipulatorViews views;
auto sphereColor = [](const AzToolsFramework::ViewportInteraction::MouseInteraction&,
const bool mouseOver, const AZ::Color& defaultColor)
{
return mouseOver ? cl_whiteBoxVertexHoveredColor : defaultColor;
};
auto sphereView = AzToolsFramework::CreateManipulatorViewSphere(
cl_whiteBoxVertexDeselectedColor, cl_whiteBoxVertexManipulatorSize, sphereColor, true);
views.emplace_back(AZStd::move(sphereView));
manipulator->SetViews(AZStd::move(views));
manipulator->Register(AzToolsFramework::g_mainManipulatorManagerId);
manipulator->InstallLeftMouseDownCallback(
[this, vertexHandle]([[maybe_unused]] const AzToolsFramework::LinearManipulator::Action& action)
{
WhiteBoxMesh* whiteBox = nullptr;
EditorWhiteBoxComponentRequestBus::EventResult(
whiteBox, m_entityComponentIdPair, &EditorWhiteBoxComponentRequests::GetWhiteBoxMesh);
const AZ::Vector3 position = Api::VertexPosition(*whiteBox, vertexHandle);
m_midPoint = Api::PolygonMidpoint(*whiteBox, m_polygonHandle);
m_startingDistance = (m_midPoint - position).GetLength();
m_initialVertexPositions = Api::PolygonVertexPositions(*whiteBox, m_polygonHandle);
m_appendStage = AppendStage::None;
});
manipulator->InstallMouseMoveCallback(
[this](const AzToolsFramework::LinearManipulator::Action& action)
{
OnMouseMove(action);
});
manipulator->InstallLeftMouseUpCallback(
[this](const AzToolsFramework::LinearManipulator::Action&)
{
EditorWhiteBoxComponentRequestBus::Event(
m_entityComponentIdPair, &EditorWhiteBoxComponentRequests::SerializeWhiteBox);
});
m_scaleManipulators.push_back(manipulator);
}
}
}
void PolygonScaleModifier::OnMouseMove(const AzToolsFramework::LinearManipulator::Action& action)
{
WhiteBoxMesh* whiteBox = nullptr;
EditorWhiteBoxComponentRequestBus::EventResult(
whiteBox, m_entityComponentIdPair, &EditorWhiteBoxComponentRequests::GetWhiteBoxMesh);
// reset append
if (!action.m_modifiers.Ctrl() && m_appendStage != AppendStage::None)
{
m_appendStage = AppendStage::None;
}
// append the corners
// start trying to extrude
if (action.m_modifiers.Ctrl() && m_appendStage == AppendStage::None)
{
m_offsetWhenExtruded = action.LocalPositionOffset().GetLength();
m_appendStage = AppendStage::Initiated;
}
const float currentOffset = action.LocalPositionOffset().GetLength();
const float extrusion = fabsf(currentOffset - m_offsetWhenExtruded);
// only extrude after having moved a small amount (to prevent overlapping verts
// and normals being calculated incorrectly)
if (extrusion > 0.0f && m_appendStage == AppendStage::Initiated)
{
const auto polygonHandle = Api::ScalePolygonAppendRelative(*whiteBox, m_polygonHandle, 0.0f);
EditorWhiteBoxPolygonModifierNotificationBus::Broadcast(
&EditorWhiteBoxPolygonModifierNotificationBus::Events::OnPolygonModifierUpdatedPolygonHandle,
m_polygonHandle, polygonHandle);
m_polygonHandle = polygonHandle;
m_appendStage = AppendStage::Complete;
}
if (m_appendStage == AppendStage::None || m_appendStage == AppendStage::Complete)
{
// the closest the manipulators are allowed to get to the midpoint (so they do not overlap)
const AZ::Vector3 vectorToMidpoint = action.LocalPosition() - m_midPoint;
const float uniformScale = vectorToMidpoint.Dot(action.m_start.m_localAxis);
// ensure we do not allow any scaling when we're at the midpoint epsilon
const float normalizedUniformScale =
AZ::GetMax(uniformScale / m_startingDistance, static_cast<float>(cl_whiteBoxModifierMidpointEpsilon));
{
// have to set the position of all vertices, not just those bound to manipulators
const auto vertexHandles = Api::PolygonVertexHandles(*whiteBox, m_polygonHandle);
const AZ::Transform polygonSpace = Api::PolygonSpace(*whiteBox, m_polygonHandle, m_midPoint);
for (size_t vertexIndex = 0; vertexIndex < vertexHandles.size(); ++vertexIndex)
{
Api::SetVertexPosition(
*whiteBox, vertexHandles[vertexIndex],
ScalePosition(normalizedUniformScale, m_initialVertexPositions[vertexIndex], polygonSpace));
}
}
Api::CalculateNormals(*whiteBox);
Api::CalculatePlanarUVs(*whiteBox);
{
// border vertex handles match those used for manipulators
const auto borderVertexHandles = Api::PolygonBorderVertexHandlesFlattened(*whiteBox, m_polygonHandle);
// update all manipulator positions
for (size_t manipulatorIndex = 0; manipulatorIndex < m_scaleManipulators.size(); ++manipulatorIndex)
{
m_scaleManipulators[manipulatorIndex]->SetLocalPosition(
Api::VertexPosition(*whiteBox, borderVertexHandles[manipulatorIndex]));
}
}
EditorWhiteBoxComponentModeRequestBus::Event(
m_entityComponentIdPair,
&EditorWhiteBoxComponentModeRequestBus::Events::MarkWhiteBoxIntersectionDataDirty);
EditorWhiteBoxDefaultModeRequestBus::Event(
m_entityComponentIdPair,
&EditorWhiteBoxDefaultModeRequestBus::Events::RefreshPolygonTranslationModifier);
EditorWhiteBoxDefaultModeRequestBus::Event(
m_entityComponentIdPair, &EditorWhiteBoxDefaultModeRequestBus::Events::RefreshEdgeTranslationModifier);
EditorWhiteBoxDefaultModeRequestBus::Event(
m_entityComponentIdPair, &EditorWhiteBoxDefaultModeRequestBus::Events::RefreshEdgeScaleModifier);
EditorWhiteBoxDefaultModeRequestBus::Event(
m_entityComponentIdPair, &EditorWhiteBoxDefaultModeRequestBus::Events::RefreshVertexSelectionModifier);
EditorWhiteBoxComponentNotificationBus::Event(
m_entityComponentIdPair, &EditorWhiteBoxComponentNotificationBus::Events::OnWhiteBoxMeshModified);
}
}
void PolygonScaleModifier::SetPolygonHandle(const Api::PolygonHandle& polygonHandle)
{
m_polygonHandle = polygonHandle;
}
} // namespace WhiteBox