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o3de/Gems/WhiteBox/Code/Source/Viewport/WhiteBoxEdgeScaleModifier.cpp

204 lines
9.4 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "SubComponentModes/EditorWhiteBoxDefaultModeBus.h"
#include "Util/WhiteBoxMathUtil.h"
#include "Viewport/WhiteBoxViewportConstants.h"
#include "WhiteBoxEdgeScaleModifier.h"
#include <AzFramework/Viewport/ViewportColors.h>
#include <AzToolsFramework/Manipulators/LinearManipulator.h>
#include <AzToolsFramework/Manipulators/ManipulatorManager.h>
#include <AzToolsFramework/Manipulators/ManipulatorView.h>
#include <EditorWhiteBoxComponentModeBus.h>
#include <WhiteBox/EditorWhiteBoxComponentBus.h>
namespace WhiteBox
{
AZ_CLASS_ALLOCATOR_IMPL(EdgeScaleModifier, AZ::SystemAllocator, 0)
EdgeScaleModifier::EdgeScaleModifier(
const Api::EdgeHandle& edgeHandle, const AZ::EntityComponentIdPair& entityComponentIdPair)
: m_entityComponentIdPair(entityComponentIdPair)
, m_edgeHandle(edgeHandle)
{
CreateManipulators();
}
EdgeScaleModifier::~EdgeScaleModifier()
{
DestroyManipulators();
}
void EdgeScaleModifier::Refresh()
{
DestroyManipulators();
CreateManipulators();
}
EdgeScaleModifier::ScaleMode EdgeScaleModifier::GetScaleModeFromModifierKey(
const AzToolsFramework::ViewportInteraction::KeyboardModifiers& modifiers)
{
// default mode is uniform scale, holding alt changes to non-uniform scale
return modifiers.Alt() ? ScaleMode::NonUniform : ScaleMode::Uniform;
}
void EdgeScaleModifier::InitializeScaleModifier(
const WhiteBoxMesh* whiteBox, const AzToolsFramework::LinearManipulator::Action& action)
{
m_initialVertexPositions = Api::EdgeVertexPositions(*whiteBox, m_edgeHandle);
m_scaleMode = GetScaleModeFromModifierKey(action.m_modifiers);
// pick the edge midpoint (uniform scaling) or the opposite vertex (non-uniform scaling) for the pivot point
const size_t oppositeVertex = m_selectedHandleIndex == 0 ? 1 : 0;
m_pivotPoint = m_scaleMode == ScaleMode::Uniform ? Api::EdgeMidpoint(*whiteBox, m_edgeHandle)
: m_initialVertexPositions[oppositeVertex];
m_startingDistance = (m_pivotPoint - m_initialVertexPositions[m_selectedHandleIndex]).GetLength();
}
void EdgeScaleModifier::CreateManipulators()
{
WhiteBoxMesh* whiteBox = nullptr;
EditorWhiteBoxComponentRequestBus::EventResult(
whiteBox, m_entityComponentIdPair, &EditorWhiteBoxComponentRequests::GetWhiteBoxMesh);
// note: important vertex positions of an edge do not overlap
const auto vertexPositions = Api::EdgeVertexPositions(*whiteBox, m_edgeHandle);
const AZ::Vector3 axis_lr = (vertexPositions[1] - vertexPositions[0]).GetNormalized();
const AZ::Vector3 axis_rl = -axis_lr;
AZStd::array<AZ::Vector3, 2> axes = {{axis_rl, axis_lr}};
for (size_t vertexIndex = 0; vertexIndex < vertexPositions.size(); ++vertexIndex)
{
auto manipulator = AzToolsFramework::LinearManipulator::MakeShared(
AzToolsFramework::WorldFromLocalWithUniformScale(m_entityComponentIdPair.GetEntityId()));
// configure manipulator
manipulator->AddEntityComponentIdPair(m_entityComponentIdPair);
manipulator->SetLocalPosition(vertexPositions[vertexIndex]);
manipulator->SetLocalOrientation(CalculateLocalOrientation(axes[vertexIndex]));
manipulator->SetAxis(AZ::Vector3::CreateAxisX());
// configure views
AzToolsFramework::ManipulatorViews views;
auto sphereColor = [](const AzToolsFramework::ViewportInteraction::MouseInteraction&, const bool mouseOver,
const AZ::Color& defaultColor)
{
return mouseOver ? cl_whiteBoxVertexHoveredColor : defaultColor;
};
auto sphereView = AzToolsFramework::CreateManipulatorViewSphere(
cl_whiteBoxVertexDeselectedColor, cl_whiteBoxVertexManipulatorSize, sphereColor, true);
views.emplace_back(AZStd::move(sphereView));
manipulator->SetViews(AZStd::move(views));
manipulator->Register(AzToolsFramework::g_mainManipulatorManagerId);
manipulator->InstallLeftMouseDownCallback(
[this, vertexIndex](const AzToolsFramework::LinearManipulator::Action& action)
{
WhiteBoxMesh* whiteBox = nullptr;
EditorWhiteBoxComponentRequestBus::EventResult(
whiteBox, m_entityComponentIdPair, &EditorWhiteBoxComponentRequests::GetWhiteBoxMesh);
m_selectedHandleIndex = static_cast<AZ::u32>(vertexIndex);
InitializeScaleModifier(whiteBox, action);
});
manipulator->InstallMouseMoveCallback(
[this](const AzToolsFramework::LinearManipulator::Action& action)
{
WhiteBoxMesh* whiteBox = nullptr;
EditorWhiteBoxComponentRequestBus::EventResult(
whiteBox, m_entityComponentIdPair, &EditorWhiteBoxComponentRequests::GetWhiteBoxMesh);
// switch scale mode mid-action if modifier key is pressed/released
if (m_scaleMode != GetScaleModeFromModifierKey(action.m_modifiers))
{
InitializeScaleModifier(whiteBox, action);
}
const AZ::Vector3 vectorToPivotPoint = action.LocalPosition() - m_pivotPoint;
const float scale = vectorToPivotPoint.Dot(action.m_start.m_localAxis);
// ensure we do not allow any scaling when we're at the pivot epsilon
const float normalizedScale = (scale == 0.0f || m_startingDistance == 0.0f)
? cl_whiteBoxModifierMidpointEpsilon
: AZ::GetMax(
scale / m_startingDistance, static_cast<float>(cl_whiteBoxModifierMidpointEpsilon));
const auto vertexHandles = Api::EdgeVertexHandles(*whiteBox, m_edgeHandle);
const AZ::Transform polygonSpace = Api::EdgeSpace(*whiteBox, m_edgeHandle, m_pivotPoint);
for (size_t vertexIndex = 0; vertexIndex < vertexHandles.size(); ++vertexIndex)
{
// for non-uniform scaling we only apply the transformation to the selected vertex
if (m_scaleMode == ScaleMode::NonUniform && vertexIndex != m_selectedHandleIndex)
{
continue;
}
Api::SetVertexPosition(
*whiteBox, vertexHandles[vertexIndex],
ScalePosition(normalizedScale, m_initialVertexPositions[vertexIndex], polygonSpace));
}
Api::CalculateNormals(*whiteBox);
Api::CalculatePlanarUVs(*whiteBox);
// update all manipulator positions
for (size_t manipulatorIndex = 0; manipulatorIndex < m_scaleManipulators.size(); ++manipulatorIndex)
{
m_scaleManipulators[manipulatorIndex]->SetLocalPosition(
Api::VertexPosition(*whiteBox, vertexHandles[manipulatorIndex]));
}
EditorWhiteBoxComponentModeRequestBus::Event(
m_entityComponentIdPair,
&EditorWhiteBoxComponentModeRequestBus::Events::MarkWhiteBoxIntersectionDataDirty);
EditorWhiteBoxDefaultModeRequestBus::Event(
m_entityComponentIdPair,
&EditorWhiteBoxDefaultModeRequestBus::Events::RefreshPolygonTranslationModifier);
EditorWhiteBoxDefaultModeRequestBus::Event(
m_entityComponentIdPair,
&EditorWhiteBoxDefaultModeRequestBus::Events::RefreshPolygonScaleModifier);
EditorWhiteBoxDefaultModeRequestBus::Event(
m_entityComponentIdPair,
&EditorWhiteBoxDefaultModeRequestBus::Events::RefreshEdgeTranslationModifier);
EditorWhiteBoxDefaultModeRequestBus::Event(
m_entityComponentIdPair,
&EditorWhiteBoxDefaultModeRequestBus::Events::RefreshVertexSelectionModifier);
EditorWhiteBoxComponentNotificationBus::Event(
m_entityComponentIdPair,
&EditorWhiteBoxComponentNotificationBus::Events::OnWhiteBoxMeshModified);
});
manipulator->InstallLeftMouseUpCallback(
[this](const AzToolsFramework::LinearManipulator::Action&)
{
EditorWhiteBoxComponentRequestBus::Event(
m_entityComponentIdPair, &EditorWhiteBoxComponentRequests::SerializeWhiteBox);
});
m_scaleManipulators[vertexIndex] = AZStd::move(manipulator);
}
}
void EdgeScaleModifier::DestroyManipulators()
{
for (auto& manipulator : m_scaleManipulators)
{
manipulator->Unregister();
manipulator.reset();
}
}
} // namespace WhiteBox