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o3de/Gems/Multiplayer/Code/Source/Debug/MultiplayerDebugPerEntityRe...

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2.7 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include "MultiplayerDebugByteReporter.h"
#include <AzCore/Component/EntityId.h>
#include <AzCore/EBus/ScheduledEvent.h>
#include <AzFramework/Entity/EntityDebugDisplayBus.h>
#include <Multiplayer/MultiplayerStats.h>
#include <Multiplayer/MultiplayerTypes.h>
namespace Multiplayer
{
/**
* \brief Multiplayer traffic live analysis tool via ImGui.
*/
class MultiplayerDebugPerEntityReporter
{
public:
MultiplayerDebugPerEntityReporter();
//! main update loop
void OnImGuiUpdate();
//! Event handlers
// @{
void RecordEntitySerializeStart(AzNetworking::SerializerMode mode, AZ::EntityId entityId, const char* entityName);
void RecordComponentSerializeEnd(AzNetworking::SerializerMode mode, NetComponentId netComponentId);
void RecordEntitySerializeStop(AzNetworking::SerializerMode mode, AZ::EntityId entityId, const char* entityName);
void RecordPropertySent(NetComponentId netComponentId, PropertyIndex propertyId, uint32_t totalBytes);
void RecordPropertyReceived(NetComponentId netComponentId, PropertyIndex propertyId, uint32_t totalBytes);
void RecordRpcSent(AZ::EntityId entityId, const char* entityName, NetComponentId netComponentId, RpcIndex rpcId, uint32_t totalBytes);
void RecordRpcReceived(AZ::EntityId entityId, const char* entityName, NetComponentId netComponentId, RpcIndex rpcId, uint32_t totalBytes);
// }@
//! Draws bandwidth text over entities
void UpdateDebugOverlay();
private:
AZ::ScheduledEvent m_updateDebugOverlay;
MultiplayerStats::EventHandlers m_eventHandlers;
AZStd::map<AZ::EntityId, MultiplayerDebugEntityReporter> m_sendingEntityReports{};
MultiplayerDebugEntityReporter m_currentSendingEntityReport;
AZStd::map<AZ::EntityId, MultiplayerDebugEntityReporter> m_receivingEntityReports{};
MultiplayerDebugEntityReporter m_currentReceivingEntityReport;
[[maybe_unused]] float m_replicatedStateKbpsWarn = 10.f;
[[maybe_unused]] float m_replicatedStateMaxSizeWarn = 30.f;
char m_statusBuffer[100] = {};
struct NetworkEntityTraffic
{
const char* m_name = nullptr;
float m_up = 0.f;
float m_down = 0.f;
};
AZStd::unordered_map<AZ::EntityId, NetworkEntityTraffic> m_networkEntitiesTraffic;
AzFramework::DebugDisplayRequests* m_debugDisplay = nullptr;
};
}