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32 lines
878 B
C++
32 lines
878 B
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <Source/Debug/MultiplayerDebugModule.h>
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#include <Source/Debug/MultiplayerDebugSystemComponent.h>
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namespace Multiplayer
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{
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MultiplayerDebugModule::MultiplayerDebugModule()
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: AZ::Module()
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{
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m_descriptors.insert(m_descriptors.end(), {
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MultiplayerDebugSystemComponent::CreateDescriptor(),
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});
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}
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AZ::ComponentTypeList MultiplayerDebugModule::GetRequiredSystemComponents() const
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{
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return AZ::ComponentTypeList
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{
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azrtti_typeid<MultiplayerDebugSystemComponent>(),
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};
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}
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}
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AZ_DECLARE_MODULE_CLASS(Gem_Multiplayer_Debug, Multiplayer::MultiplayerDebugModule);
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