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o3de/Gems/Prefab/PrefabBuilder/CMakeLists.txt

70 lines
2.2 KiB
CMake

#
# All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
# its licensors.
#
# For complete copyright and license terms please see the LICENSE at the root of this
# distribution (the "License"). All use of this software is governed by the License,
# or, if provided, by the license below or the license accompanying this file. Do not
# remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
#
if(NOT PAL_TRAIT_BUILD_HOST_TOOLS)
return()
endif()
ly_add_target(
NAME PrefabBuilder.Static STATIC
NAMESPACE Gem
FILES_CMAKE
prefabbuilder_files.cmake
BUILD_DEPENDENCIES
PUBLIC
AZ::AzCore
AZ::AzToolsFramework
AZ::AssetBuilderSDK
)
ly_add_target(
NAME PrefabBuilder GEM_MODULE
NAMESPACE Gem
INCLUDE_DIRECTORIES
PRIVATE
.
FILES_CMAKE
prefabbuilder_module_files.cmake
BUILD_DEPENDENCIES
PRIVATE
Gem::PrefabBuilder.Static
)
# the prefab builder only needs to be active in builders
# use the PrefabBuilder module in Clients and Servers:
ly_create_alias(NAME PrefabBuilder.Builders NAMESPACE Gem TARGETS Gem::PrefabBuilder)
# we automatically add this gem, if it is present, to all our known set of builder applications:
ly_enable_gems(GEMS PrefabBuilder VARIANTS Builders TARGETS AssetProcessor AssetProcessorBatch AssetBuilder)
# if you have a custom builder application in your project, then use ly_enable_gems() to
# add it to that application for your project, like this to make YOUR_TARGET_NAME load it automatically
# ly_enable_gems(PROJECT_NAME (YOUR_PROJECT_NAME) GEMS PrefabBuilder VARIANTS Builders TARGETS (YOUR_TARGET_NAME) )
if(PAL_TRAIT_BUILD_TESTS_SUPPORTED)
ly_add_target(
NAME PrefabBuilder.Tests ${PAL_TRAIT_TEST_TARGET_TYPE}
NAMESPACE Gem
FILES_CMAKE
prefabbuilder_tests_files.cmake
INCLUDE_DIRECTORIES
PRIVATE
.
BUILD_DEPENDENCIES
PRIVATE
AZ::AzTest
Gem::PrefabBuilder.Static
)
ly_add_googletest(
NAME Gem::PrefabBuilder.Tests
)
endif()