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o3de/Gems/Atom/RPI/Code/Source/RPI.Public/Image
Vicky 01b2798fe1
Integrate from 1.0 to main: LYN-3436 AutomatedTesting.GameLauncher crashes at launch if assets are not all processed (#612)
* Atom/qingtao/lyn 3436 (#558)

* LYN-3436 AutomatedTesting.GameLauncher crashes at launch if assets are not all processed

Change RPISystem so that the application would exit if the RPI system couldn't load critical assets.
Added code to avoid the GetLayout crash when layout for each platforms were not ready.
Added LoadCriticalAsset function to force compile and load critical assets.
Added default value to viewport size for ViewportContext.

* Change RPISystem asset initialization order so it returns earlier when those critical assets are not ready
5 years ago
..
AttachmentImage.cpp Integrating latest 47acbe8 5 years ago
AttachmentImagePool.cpp Initial commit 5 years ago
DefaultStreamingImageController.cpp Initial commit 5 years ago
ImageSystem.cpp Integrate from 1.0 to main: LYN-3436 AutomatedTesting.GameLauncher crashes at launch if assets are not all processed (#612) 5 years ago
StreamingImage.cpp Integrating github/staging through commit ab87ed9 5 years ago
StreamingImageContext.cpp Add newlines to the end of all files 5 years ago
StreamingImageController.cpp Initial commit 5 years ago
StreamingImagePool.cpp Initial commit 5 years ago